I think the coolest part of this era was the ICs were developing so fast that in a short amount of time there were more powerful chips on the fucking cartridges than in the base system, so as new games came out they extended the capabilities more and more.
All I remember was that there were zero Game Genie codes for Super Mario RPG because that cart used so much custom hardware the Game Genie didn’t know how to interface with it.
I think the coolest part of this era was the ICs were developing so fast that in a short amount of time there were more powerful chips on the fucking cartridges than in the base system, so as new games came out they extended the capabilities more and more.
The SA-1chip is an insane thing to exist.
Some engineer(presumably on a coke binge): What if we just took the whole SNES CPU and put a second one in the cartridge.
Mad scientist: Make the one in the cartridge run 4 times faster.
I didn’t know Xzibit worked for Nintendo.
All I remember was that there were zero Game Genie codes for Super Mario RPG because that cart used so much custom hardware the Game Genie didn’t know how to interface with it.
https://gamegenie.codes/snes/super-mario-rpg-legend-of-the-seven-stars/
I remember the first officially modded game I played, the Sonic and Knuckles cartridge for the Genesis.
Yes, just putting any game I had in to see if something happened.