Any way to compress game files on linux? I know that all games vary, content vary and so on, but is there any things i can look out for in like an average steam game which I can compress, and the game can still run fine, tools or programs or anything?


Have you measured the difference? Is it huge? I’m curious to understand what the trade-offs are and how many more games can you store on the same drive.
Depends on the game. A title like dota will have a lot of savings (tens of gigabytes last I checked it). Most other games it seems don’t have obviously and easily compressible assets from a generic compression algorithm, and therefore will yield extremely minor savings.
Checked some installed games. DotA is down to 36 gb from 67. Almost 54% the original size.
RoboCop rogue city is 37->37gb. Negligible savings.
Btrfs is usually last in perf benchmarks, so I wouldn’t do it myself
My main goals are efficient space usage and portability, so I’ve never measured anything. I’ll get some stats for you.
I would appreciate even not very accurate comparison just to get the idea. A brief search meanwhile showed me it’s a great idea actually. But having someone who uses that to comment would be great too. Thanks.
I’ll be away for a while, but I’ll get some stats, because now I’m also curious.