The duplication never made any sense to me, I’m not aware of any OS’ mechanisms for ensuring that files don’t get fragmented;
idk about Windows, but the Slim version was just as fast on Linux when I had the game on an HDD - most of the mission loading time is CPU bound anyway.
The duplication never made any sense to me, I’m not aware of any OS’ mechanisms for ensuring that files don’t get fragmented;
idk about Windows, but the Slim version was just as fast on Linux when I had the game on an HDD - most of the mission loading time is CPU bound anyway.