mmos are not especially popular and I just returned to sto and champions online. I would play them all the time if I could. I like hanging out in virtual worlds with a little gameplay to make it interestin.
I don’t think anyone hated
eitherany of these games, but they don’t seem to have gained as much traction as they deserve.Secret of Mana for the SNES is my all time favorite game.
Red Faction: Guerrilla is also a great game that few people remember.
Star Wars: Rebellion was possibly the first 4X game I played, before they were called 4X. Totally unbalanced in favor of the empire, and building a death star was just stupid, but it was still a fun game.
Secret of Mana for the SNES
I definitely played through that a few times, but in retrospect standing around and holding the attack button for like 10-15 seconds to charge your weapon was perhaps not the most fun mechanic.
I let the third character be the boy(Randi). I played the sprite(Popoi) and my brother player the girl(Marle). The computer charged the attacks and we handled the spells.
+1 for Secret of Mana. Awesome game.
Watch Dogs, the first one specifically. I know Ubisoft has had a pretty bad track record, especially in recent years, but I’ve played through that game a bunch of times and always had a good time with it. Even in its worse parts its still dumb fun.
The story honestly aged really well too for better or worse with how tech companies and governments are mingling now.
Lost Planet 2 was the shit when I was a kid
X-Com: The Bureau Declassified
Its fatal flaw was simply that the A.I. squadmates would far to often make suicidal decisions unless you micro-managed then, which made winning far more about luck than skill.
But the setting, the writing, the story were all super interesting to me. And the graphics hold a special charm for me (I still say the facial animations were better than LA Noire)
I lost an entire semester of college due to UFO: Enemy Unknown (a.k.a. X-COM: UFO Defense). This was in ‘94. I really need to go look at the later games. But man I loved that game.
I still think about Battlerite from time to time. Very fair high skill arena fighting game that’s faster and more to the point than MOBAs that were dominating the PvP scene at the time. It had a great launch then everyone stopped playing it.
Kinda like Omega Strikers, they were so close to being really good but were just missing something to keep people in
Evolve. Even just against bots without any DLC characters is still a ton of fun. I recently replayed it on PlayStation and had a blast getting all the base game hunters and monsters.
It saddens me that they killed the game, at least on PC. Would have been a great LAN party game with their 4v1 mode.
My games are less “nobody liked it” and more “a lot of people have never heard of or tried it”:
Ori and the Blind Forest
and
Ori and the Will of the Wisps
They’re absolute masterpieces. It’s like playing a video game version of a beautiful oil painting with incredibly tight movement controls. And the soundtrack…MY GOD is it good.
It’s one of those game series that I wish I could memory wipe to replay again. Sure, the story is a bit simplistic, but it hits the notes it needs to without dragging.
It’s one of the best Metroidvania games ever made, but it kind of fell into obscurity similar to other masterpieces like Titanfall 2.
I suppose it may depend on what circles you’re talking about them in, because that series is one of the top recommendations for metroidvanias. They’ve sold over 15 million copies.
I’d argue that this is akin to new anime fans calling the old great series like Full Metal Alchemist “obscure”. They were huge when they came out, but new fans largely haven’t watched the old greats. That doesn’t mean they were unpopular. It just means the new generation hasn’t found them yet, because the current stuff is enough to keep them occupied.
Ori was huge among metroidvania fans when it landed. But nowadays, players have largely moved on. That doesn’t diminish the old games, it just means new players haven’t bothered digging through old games.
My “nobody has heard of it” game is Legend of Legaia. It was a small JRPG that launched in the golden age of PS1 JRPGs. It was completely overshadowed by other bigger names like FF7, Legend of Dragoon, etc… When I first played it, it was so obscure it didn’t even have a page on GameFAQs. To be clear, it wasn’t just missing any FAQs… It was missing the entire game landing page. It literally wasn’t listed on the site at all.
The game was turn based (like most JRPGs at the time) but had a unique combo-based system where you laid out attacks for your characters to do, and they would change into more powerful Arts if you used the right attack combinations.
Nowadays, it has a pretty dedicated cult classic following. But at the time, it was basically as obscure as a game could get.
I don’t know what the reception was at the time, but people seem to hate Stuntman, at least in retrospect. I loved it though. It’s a driving game in which you play the part of a movie stuntman, driving through a movie set as the director barks orders at you, telling you live how to drive the scene. It has a nice variety of movies, and the scenes are actually cool to drive and to watch.
It tickles a part of my brain that loves repeating a task until I perfect it… and boy, you get to do a lot of repetition.
The one thing I don’t like is that you suffer a PS2 load time with each failed attempt. We’re talking minutes between attempts. Loved it apart from that though.
Heroes of Might and Magic IV - Diverted from the series’ standards with a new traversal mechanic. Most people hated it and was immediately dropped for Heroes V. But it added unique ways to get around, rewarded having small squads of fast units. Still had incredible music.
Phantasy Star Universe, Phantasy Star Zero - Weird entries in a franchise that pretty much only gets discussed for PSO and PSO2. PSU had a weird spell mechanic where your wand had PP instead of your character having PP, so Cast characters could use photon arts. And the Beast race that was forgotten. PSZ is more story-based, but I mostly feel that people don’t know about it rather than dislike it.
Oni.
In my most unpopular opinion, the only good thing Bungie ever made. Way more satisfying than console-friendly auto-aim shooting aliens without gore.
Oni has some great sci-fi details, even when missing a deep overarching story. And breaking people’s necks with a cool 360 swing with proper sound effects of the neck bones being chipped is sooo satisfying. And that was an unfinished project by the way: you can notice there was no environment work done.
Oni was awesome but I will not take this Marathon slander sitting down!
I play a lot of Helldivers 2, whether people like it or not depends on what the devs just did on the latest patch lol
It’s still a great game - it has a whole bunch of issues, but a fraction of the online community is making it look like playing it will burn your house down and frame you for the assassination of JFK.
Maybe not burn your house down, but for a while it would have filled your house with piles and piles of useless garbage.
That’s to say it took up an insane amount of storage to have installed until they fixed it a while back. It was apparently because they had some bizarre idea of duplicating files over and over to make load times faster for hard drive users. It went down from something crazy like ~150 gb to around 30 lol.
The duplication never made any sense to me, I’m not aware of any OS’ mechanisms for ensuring that files don’t get fragmented;
idk about Windows, but the Slim version was just as fast on Linux when I had the game on an HDD - most of the mission loading time is CPU bound anyway.
Too damn real. XD
I really enjoyed Cities Skylines 2 even at launch.
That is an opinion.
Back in the day: Jazz Jackrabbit 2, Taz Wanted and Aladdin.
I love all 3 main series Fable games. I know many people like 1 or 2, but usually I see a lot of people shitting on 3. Each one is good in different ways, but I will admit that 1 and 2 are definitely better than 3.











