> sell the company to playstation

> stop updating or supporting your most successful game

> ???

> layoff your developers

> profit?

    • omarfw@lemmy.world
      link
      fedilink
      English
      arrow-up
      10
      ·
      edit-2
      4 days ago

      There are haters for every Halo game aside from the original. What matters is the player counts and halo reach had plenty of players for a long time and still does on the MCC edition.

      Also the fans became much more lenient when halo 4 and 5 came out and made reach look amazing by comparison.

      • nullspace@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        ·
        3 days ago

        Reach had armor abilities and loadouts, which people hated. I thought it was a good spin on the multiplayer. Though at the time people were weary of the series continuing in that direction as opposed to being a one-off idea specific to Reach.

        The single-player campaign is absolute cinema. It ends in a very Rogue One -> A New Hope sort of way.

      • GoatSynagogue@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        ·
        3 days ago

        Now, sure, but it was hated by a huge portion of the Halo community. Its player count was a gigantic flop compared to Halo 3.

        • Mearcfara@lemmy.ml
          link
          fedilink
          English
          arrow-up
          3
          ·
          3 days ago

          And the choice to do some kind of rendition of the book, but in a semicanon way kinda. Not to mention the overly busy art style, a campaign that seemed to kind of echo ODST’s framework.

          I grew up on Halo 1-ODST, and I remember Reach was a hit with the little brothers after my friends and I had moved on, and it seemed very fitting.

      • ILikeBoobies@lemmy.ca
        link
        fedilink
        English
        arrow-up
        9
        ·
        4 days ago

        When it came out, it basically killed the pro scene and forced MLG to pivot to LoL which took over it’s audience.

        No one liked the abilities.

        • PhoenixDog@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          3 days ago

          So it only affected the pro league, and not the other 99% of the online playerbase?

          Poor MLG. I bet they were in tears over it. As someone who played professional Halo 3, I genuinely didn’t like the armour abilities in Reach but I certainly didn’t hate it (I was also aged out of pro play by then). But Reach was genuinely fun and the vast majority of fans loved it.

          • ILikeBoobies@lemmy.ca
            link
            fedilink
            English
            arrow-up
            6
            ·
            3 days ago

            If the hardcore fans aren’t going to watch then it’s going to leech into them not playing and others following suit.