• Fubarberry@sopuli.xyzM
      link
      fedilink
      English
      arrow-up
      13
      ·
      6 hours ago

      This is used on the deck specifically for framegen. Native frame gen options in games add a lot of latency at 30 or less fps, which usually makes them unplayable. Lossless scaling 's framegen option is less accurate in creating the in-between frames, but has far less input latency, making it a viable option.

      It doesn’t work for all games, some games will still feel really bad with it enabled. But there are a lot of games where you can use it to run a 30fps game at 60fps, with only slightly more input lag than using a Bluetooth controller.

      • gegil@sopuli.xyz
        link
        fedilink
        arrow-up
        7
        ·
        6 hours ago

        This app is very useful on my laptop with cheap integrated graphics. Unfortunally lsfg only works with vulkan, and games like minecraft (which i play with shaders) does not support it.

        • Fubarberry@sopuli.xyzM
          link
          fedilink
          English
          arrow-up
          5
          ·
          5 hours ago

          I think I saw that Minecraft just added vulkan as a graphics option, but I’m not sure what versions of Minecraft.

          • gegil@sopuli.xyz
            link
            fedilink
            arrow-up
            5
            ·
            5 hours ago

            This is cool, but it will take time until most of the mods, especially those relying on graphics will get updated to newer versions, with vulkan support implemented.

            • kboy101222@sh.itjust.works
              link
              fedilink
              English
              arrow-up
              2
              ·
              3 hours ago

              I imagine it’d more be on (Neo)Forge and Fabric’a respective mod loaders. Hopefully mods won’t have to touch rendering systems too much

    • Comexs@lemmy.zip
      link
      fedilink
      English
      arrow-up
      9
      ·
      edit-2
      6 hours ago

      From my understanding, some older GPUs don’t support frame gen and upscaling. some older games don’t have native frame gen or scaling support built in.