Speaking at the “Il Cinema in Piazza” Film Festival in Italy (translated by Genki), the Death Stranding and Metal Gear director said that at least with digital games, users have the data on their systems, something that isn’t the case with cloud gaming.
“Since production is ending in 2028, this is about video games, but I grew up with physical media, so I find it really sad,” he said. “Currently, I’ve been buying up a lot of Blu-rays, such as various movies, and CDs too.
“The situation is different for games [than movies], as they are downloaded to the hard drive, that means the game data remains on your own hardware. However, if things shift to streaming in the future, that won’t be the case anymore.”



God I wish his games were better.
I’ve tried to get into them many times, and usually I find the experience to be soooo lacking.
It’s sad cause when he does get it right, the game can be really good, but he focuses too much on things he thinks everyone wants, like very long cut scenes.
Kojima originally wanted to be a filmmaker. When he couldn’t break into the industry, he switched over to making video games.
Taste issue
As someone who loves Kojima games and has since MGS1, not wanting multiple hour-long cut scenes in an action game is a perfectly reasonable preference. Even diehard Kojima fans acknowledge he’s long-winded with his storytelling and his pacing is glacial; it’s practically part of his style at this point.
Yes that’s perfectly reasonable, hence a matter of taste.
I acknowledge all those things but I like them. I hope everyone is able to find games they love according to their own subjective tastes.
So it’s a taste issue.
Skill issue
More like a patience issue.
I just don’t have the time to invest in something that I don’t find fun for the sake of it getting fun later.
I 100% agree especially now my time is so limited and I have so many amazing experiences to choose from, but the thing is some of us are enthralled by these games from start to end.
There’s no one else around who actually makes games like this.
If you don’t like the long cinematics just skip them. Problem solved.
But I play games to enjoy the story, the art of game making is about telling a story in an interactive way.
To be fair it does work out sometimes. I found metal gear rising revengence to be an amazing game. So that’s what I do with his games, try them hoping to hit a home run. My original comment was about wishing it was more likely.
Oh, you think that solves the problem? Go play MGS4 or Death Stranding. Skip every cutscene, then come back and tell me what happened in the story.
I think skipping cutscenes solves the problem of not liking cutscenes, yes.
I do like Kojima’s cutscenes so I don’t skip them. They’re a part of the experience.
Have you tried the death stranding series? I just finished 2 yesterday. It was fantastic. In both, you can tailor your experience - skip cut scenes, drop difficulty to ‘story’ for frustrating fights, etc. But those games tell a story in a way only video games can. And all the little flourishes that emotionally connect you to your character, like rocking the controller to sooth the baby sealed in your chest pod, are so charming and affecting.