And if you went for the color depth because your graphics accelerator could do HighColor at 800x600 you had to decide between 15-bit and 16-bit colors.
I don’t remember having the choice of 15-bit. I only remember having the choice of “256” (8-bit indexed palette), “thousands” (16-bit “high color,” with 5:6:5 bits per channel for RGB respectively), or “millions” (24-bit, 8 bits per channel).
And if you went for the color depth because your graphics accelerator could do HighColor at 800x600 you had to decide between 15-bit and 16-bit colors.
I don’t remember having the choice of 15-bit. I only remember having the choice of “256” (8-bit indexed palette), “thousands” (16-bit “high color,” with 5:6:5 bits per channel for RGB respectively), or “millions” (24-bit, 8 bits per channel).