• mnemonicmonkeys@sh.itjust.works
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    1 day ago
    1. Your assumption is completely incorrect.

    it’s that it’s an iteration of an engine that is legendarily janky.

    Pick 1, not both. Fallout 4 was stable. Starfield actually did have fairly few bugs, about on par with most AAA games on release. They’ve gotten a lot better over the years. Again, if you’d actually played any of their games since Skyrim you’d have seen that.

    the GameBryo engine (or whatever they’re calling its latest descendant) can be used to make stuff that’s decent, but the open world RPGs that Bethesda uses it for are a terrible fit for it.

    You have absolutely no fucking clue what you’re talking about. At all.

    Could my notifications on here, for once, not light up with someone picking a fucking fight with me over dumb bullshit?

    Then don’t say dumb bullshit that isn’t even consistent.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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      8 hours ago

      Fallout 4 was stable

      lmao

      It wasn’t stable at launch (having god rays enabled literally caused the game to crash simply looking toward Trinity Tower from anywhere on the god damn map), and still isn’t that stable now even after all the fixes both official and unofficial.

    • Flamekebab@piefed.social
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      1 day ago

      Then don’t say dumb bullshit that isn’t even consistent.

      Take your own advice and get the fuck out of my mentions.