cm0002@lemy.lol to Game Development@programming.dev · 4 days agoKorean outfit hosting 1.44MB game development contest to honor the floppy disk — entrants must confine entire fileset, including resources, engine, and library, to miniscule storage formatwww.tomshardware.comexternal-linkmessage-square70fedilinkarrow-up1401
arrow-up1401external-linkKorean outfit hosting 1.44MB game development contest to honor the floppy disk — entrants must confine entire fileset, including resources, engine, and library, to miniscule storage formatwww.tomshardware.comcm0002@lemy.lol to Game Development@programming.dev · 4 days agomessage-square70fedilink
minus-squareRightHandOfIkaros@lemmy.worldlinkfedilinkEnglisharrow-up5·3 days agoProbably possible with no textures, or procgen’d ones.
minus-squareSwedneck@discuss.tchncs.delinkfedilinkarrow-up1·2 days agoa lot of the textures in minecraft are already based on each other, so i’d be curious how efficient you can make that
Probably possible with no textures, or procgen’d ones.
a lot of the textures in minecraft are already based on each other, so i’d be curious how efficient you can make that