• raze2012@lemmy.world
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    3 hours ago

    You’d think they’d understand tech at the bare minimum. But slashing your team of highly technical people who made engines for almost 30 years sure disproves that notion.

  • ThrowawayOnLemmy@lemmy.world
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    10 hours ago

    In this thread, we each call out a stupid decision Microsoft made in the past!

    Microsoft passed on Alan Wake 2.

    • raze2012@lemmy.world
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      3 hours ago

      They bought out Rare and did nothing with them for 15 years. Now they are just “The Sea of Thieves” devs.

      Imagine a timeline where they became a 2nd party Nintendo studio instead.

        • Err(()).unwrap()@lemmy.world
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          9 hours ago

          I didn’t mean that in a very positive way.

          I know there’s a post-hoc artistique justification where Alan is a hack writer and everything in the dark place is only as good as his imagination… but a poorly made game is still a poorly made game, and trying to shove half of a Max Payne action shooter into an Alan Wake game is just asking for disappointment (just ask Amnesia fans about pigs).

          • MetaStatistical@lemmy.zip
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            3 hours ago

            I’m still puzzled that they made their masterpiece in SOMA and then wasted years of their life on Amnesia sequels. At least ONTOS is on the horizon.

      • Err(()).unwrap()@lemmy.world
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        4 hours ago

        Sometimes not even money. Microslop was left holding the bag when they jacked up the price of Gamepass and suddenly it became unaffordable for a lot of customers, and spent billions on a lemon. Sony is actively alienating their supporters, rejecting their largest market, and going all-in on a game that can’t even reach five thousand daily concurrent players on Steam because they’ve also already spent billions on a lemon. Bad calls and sunk costs all around.

  • atro_city@fedia.io
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    9 hours ago

    And yet, they will make billions more because gamers don’t care. They will keep buying their slop and using their slopware.

  • dhork@lemmy.world
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    10 hours ago

    I don’t know about all that, didn’t they develop Windows just to have a platform to play FreeCell Solitaire?

    • Rhaedas@fedia.io
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      10 hours ago

      No, it was a GUI designed on top of MS-DOS specifically to import Minesweeper from IBM OS/2.

      • SilverCode@lemmy.ml
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        8 hours ago

        Windows is a 32-bit hardware extension and a graphical shell for a 16-bit patch to an 8-bit operating system originally coded for a 4-bit microprocessor, written by a 2-bit company, that can’t stand 1 bit of competition