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I think 12-bit RGB (4096 colors) is good niche, having the advantage of 3-digit hex codes (so you have something like
#ac3(#aacc33where unsupported) rather than something that looks like#ff6b35), which if not more convenient is certainly a lot more of an obvious gamut.I haven’t done pixel art in a while though (my results were mixed, and I don’t think I was aware of 3-digit hex) and even back then I was already at the point where I was creating models to replace ugly textures. So I’m looking to avoid texturing even more now.


