• Captain Aggravated@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      3
      ·
      8 hours ago

      Was Star Citizen scope creeped?

      I seem to remember it kind of always being sold as one of those “do everything for everyone” games that can’t possibly exist. Fly spaceships to different planets, be a bounty hunter, be a cargo freighter, go way out in the wilderness and explore, be a back alley prostitute, get into fist fights, join the navy, run a government. Meanwhile what they’ve made is a marginally Elite: Dangerous without an actual game in it.

      • Ashtear@piefed.social
        link
        fedilink
        English
        arrow-up
        1
        ·
        5 hours ago

        This was always my read on it, too. The scope was ridiculous from the jump, which fits Chris Roberts’s MO. Only reason he ever put games out was because he used to have someone over his shoulder telling him to knock it off.

        • Captain Aggravated@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          1
          ·
          3 hours ago

          Star Citizen isn’t the only game in the “be all other video games simultaneously” genre, I mean remember Peter Molyneux’s Fable? But that eventually came out with a reasonable RPG scope. Star Citizen is the extreme example, that has gone the farthest with the least to show for it.

          • MoonMelon@lemmy.ml
            link
            fedilink
            English
            arrow-up
            1
            ·
            3 hours ago

            The whole thing kind of reminds me of what happened to John Romero when he was given unbelievable amounts of money to found Ion Storm and create Daikatana. But for Star Citizen the money faucet has never turned off.