• NuanceDemon@lemmy.dbzer0.com
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    11 hours ago

    Games having dodgy performance on release is effectively normal now.

    It makes more sense to rate based on the gameplay otherwise 99% of releases would be 1 star.

    • Almacca@aussie.zone
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      11 hours ago

      But how likely is any optimisation going to be forthcoming if there’s no-one working on it?

    • IWW4@lemmy.zip
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      10 hours ago

      Now?

      The first video game I ever l played was Pong.

      Dodgy performance on release has always been the case. Would like to hear the tale of the Atari ET game?

      • NuanceDemon@lemmy.dbzer0.com
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        8 hours ago

        Being able to remotely update games after release definitely lowered the bar for release considerably.

        Im not saying there were no bugs before that, definitely not.

      • addie@feddit.uk
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        8 hours ago

        Can’t remember any particular performance problems with ET - it’s no more flickery than any other 2600 game, sound plays fine, screen changes when you fall in a hole are prompt, all that kind of thing. Now, utterly bizarre and unintuitive gameplay, yes; it has that in spades. Also quite unfinished, but Howard Scott Warshaw only got five weeks to develop it so I’m prepared to point the blame at Atari for that.

        • IWW4@lemmy.zip
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          8 hours ago

          Like any good train wreck there are always many reasons why they happen.