• ryathal@sh.itjust.works
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    3 hours ago

    It probably unpopular here, but I think that starfield first was a good idea. It let them build and test a full game after changes to the engine. The feedback the mixed results can help make ES6 better if they actually listen to it.

  • blunderworld@lemmy.ca
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    5 hours ago

    I’ll always respect Todd for what he did for Bethesda back in the Morrowind/Oblivion era. At this point though, I think his ego and need to micromanage everything makes him a liability. He reminds me more of Peter Molyneux every year.

    • ChicoSuave@lemmy.world
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      3 hours ago

      He went fully Molyn aud with Fallout 76 and “16 times the detail” - a meaningless stat for an empty game.

  • Fishnoodle@lemmy.world
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    5 hours ago

    Todd Howard is more trouble than he’s worth. Just shit can him. He hasn’t done anything worth while for the last decade or two

    • VitoRobles@lemmy.today
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      3 hours ago

      Yeah the guy needs to step down. He absolutely is living in the 2000s and hasn’t played anything modern.

    • mushroommunk@lemmy.today
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      3 hours ago

      Recent news says that Asha has effectively done that and is more actively involved in Bethesda now. Not that I think she’s better based on recent statements and actions.

  • CaptainBasculin@lemmy.dbzer0.com
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    4 hours ago

    ES6 development needs to take exactly as long as possible, it would’ve been a disaster if it launched in the pace of Starfield. There exists people who still find new things after hundreds of hours on Skyrim, and ES6 is expected to be a title surpassing it, which is a really high bar.

    • aceslip@lemmy.zip
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      4 hours ago

      Starfield was in dev for 8 years. If they can’t pull it off in 8 years, they aren’t going to pull it off. Witcher 3 was done in 3.5 years. Skyrim was about 6 years. Crimson Desert was around 7 years. These games are all vastly more rich than Starfield, and I think Todd has lost the plot. Games need time, but they can also become a narrow, over baked turd. I worry for Bethesda’s future.