This movie does not need to exist.
Just wait until they do Lord of the Rings: 2 Frodo 2 Furious
10 Things I Hate About The Precious
The Hobbit 3: but this time, they take a time traveling steam engine to the future to help get Frodo to Mount Doom.
Gandalf “Where we go now, Frodo, we don’t need roads.”
Me, Myself, and Isildur
Leisure Suit Legolas, Slay the Shire
Mordor Drift
Like so many movies nowadays trying to cash in on an existing IP
It already does. And allegedly they had a budget of $3,000 . I think it is on YouTube.
Yeah, but I have luke warm hope for it. Colbert seems to respect and understand the books, and the content is taken from chapters in the books that were not covered by the other films.
Wait, this isnt a shit post? Its an actual movie?
It is being directed by Gollum!
Does that jacket look more modern than it should, or is it just me?
That’s a dum(b) place to start looking.
“You loved small amounts of a tragic story refined by the ground breaking acting of Andy Serkis, you will love it as a SEVEN COURSE CGI ONLY SERKIS-LESS BANQUET. You will.”
The Lord of the Squeeze: The Hunt for Greed.
I’m very impressed that this movie is still moving forward even though the Gollum game crashing and burning in development made it clear nobody wants a story centered around him.
yeah i dont think that was the only issue with the game…
That game did not fail because people dislike gollum as a character.
The problem with the gollum game was that they got a studio famed for indie point and click adventure games to make a 3d aaa action/adventure game. Daedelus are a fine studio, but would be far far far from my consideration for such a game
I can’t wait…
To re-watch the original trilogy in December
It’s a very nice still. Hopefully the whole movie is pretty like this.
Image isn’t loading in my app (summit), browser on both phone and computer, both via the lemmy link and the image url.
It finally did for me on Voyager, but quite slowly from top to bottom like it’s 1999.
I am on Summit and I can see it.
Corridor Crew recently interviewed the top man at WETA, who led the company as they put extraordinary detail into set pieces like dead oliphants and miniatures of Helm’s Deep, just in case a fan ever went frame by frame, the detail would more than just hold up. That interview helped me finally find peace with why the Hobbit movies disappointed me: the top guy says that they had NO practical effects. The original LOTR films was ALL practical effects. I had no idea, but my eyeballs were trying to tell me: this is clanker. This does not matter, because it’s just slop on a greenscreen. No wonder.
The original LOTR films was ALL practical effects.
This is not accurate. There was a LOT of CGI in those movies. But CGI is not inherently bad. We have this strange notion that CGI is bad and practical effects are good, but in reality a proper blend between CGI and practical effects is important, and both need to be done well. Poor practical effects will look bad, poor CGI will look bad.
The Hobbit movies looked bad because they were rushed. It was like 6 years lead-time for LOTR vs 6 months for The Hobbit or something. So no time for good practical effects.
I think the biggest problem with high-budget, CGI heavy movies, is that they make the movies backwards when you rely on computer graphics too much.
When you make a primarily practical effects movie, you have to plan out everything before you start shooting. When you make a primarily CGI effects movie, you can shoot, then do the effects later. Also, many primarily CGI focused movies use multiple contractor companies to make the effects, and they never have to talk to each other.
Then you have the issue where the actors don’t even need to be in the same room to shoot their parts, cause it’s all greenscreened in a soundstage.
I think a movie that’s mostly CGI can be great, as long as the same care is taken as a mostly practical effects movie. Do all the planning beforehand, have the actors move around and interact with each other, and physical things. Have the artists involved with the lighting and camera work, so they’re all part of the process.














