Then it’s all equivalent. We agree nothing in the game is materially more important than anything else—it’s all just pixels and noises which trigger experiences in a player.
In the context of a video game it’s important to the video game and the people who make it and play it. In that context it’s a problem.
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Then it’s all equivalent. We agree nothing in the game is materially more important than anything else—it’s all just pixels and noises which trigger experiences in a player.
In the context of a video game it’s important to the video game and the people who make it and play it. In that context it’s a problem.
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And you don’t see this as a surface level indicator that there’s likely a lot more meddling going on?
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