Sundray@lemmus.org to Gaming@beehaw.orgEnglish · 5 days agoWhy are more games adopting parrying?automaton-media.comexternal-linkmessage-square24fedilinkarrow-up127
arrow-up127external-linkWhy are more games adopting parrying?automaton-media.comSundray@lemmus.org to Gaming@beehaw.orgEnglish · 5 days agomessage-square24fedilink
minus-squareRomkslrqusz@lemmy.ziplinkfedilinkarrow-up1·2 days agoWell, we were pretty specifically talking about the parry mechanic so that’s what my comment was about. I also appreciated that each character had their own gameplay mechanic and that their abilities / skill tree complimented that mechanic. Pictos and Lumina felt a fresh and entertaining way to dial in character builds.
minus-squareBugamn@lemmy.ziplinkfedilinkarrow-up1·2 days agoNo, I was not talking about the parry mechanic by itself, I was talking about how it overshadowed the other mechanics because of how strong it was.
Well, we were pretty specifically talking about the parry mechanic so that’s what my comment was about.
I also appreciated that each character had their own gameplay mechanic and that their abilities / skill tree complimented that mechanic.
Pictos and Lumina felt a fresh and entertaining way to dial in character builds.
No, I was not talking about the parry mechanic by itself, I was talking about how it overshadowed the other mechanics because of how strong it was.