The OpenMW team is proud to announce the release of version 0.50.0 of our open-source engine! Grab it from our Downloads Page for all supported operating systems. This round number release overhaul…
They never capped it, its uncapped. But going over 70 drastically reduces framerate to unplayable levels. This is the only game that does it. Actually, pretty sure the og game with mods doesn’t have this issue, its purely OpenMW, its a known issue being tracked.
well it is only 0.50.0… the way most of these things go is that you get the gameplay mechanics working fist and you optimise performance close to release. same is true for early access commercial titles
They never capped it, its uncapped. But going over 70 drastically reduces framerate to unplayable levels. This is the only game that does it. Actually, pretty sure the og game with mods doesn’t have this issue, its purely OpenMW, its a known issue being tracked.
well it is only 0.50.0… the way most of these things go is that you get the gameplay mechanics working fist and you optimise performance close to release. same is true for early access commercial titles