• snooggums@piefed.world
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      16 hours ago

      DnD 5e does not have critical successes or failures on ability checks. Only attack rolls have critical successes and failures.

      • becausechemistry@lemy.lol
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        12 hours ago

        Both 5e and the 2024 rules only crit / crit miss on attacks. But Baldur’s Gate 3 introduced them on checks, which muddied the waters.

        BG3 also did drinking potions as bonus actions, which 5e did not do but many DM’s (including those in several well-known real play shows) did as a house rule, then they incorporated it into the 2024 rules.

        What a mess.

        • Siethron@lemmy.world
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          1 hour ago

          Baldur’s gate didn’t really introduce them. It was a house rule so common it may as well been an optional rule.

        • novibe@lemmy.ml
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          8 hours ago

          Why is it a mess? It’s just the nature of TTRPGs. Like the books make it very explicit: the rules are only rules insofar as the GM and players agree; and the GM is always the final arbiter.

          “Homebrewing” is just playing the game as intended.

      • otacon239@lemmy.world
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        16 hours ago

        Well, I like the way my DM does it. I would say I’m surprised, but the logic behind the rules is way too far beyond my understanding and I regularly am thrown off by the exceptions.

    • BartyDeCanter@lemmy.sdf.org
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      18 hours ago

      Nat 20 adds one to the degree of success, which almost always means a crit unless you are dealing with something way above your level.

      • Ludicrous0251@piefed.zip
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        16 hours ago

        How some crazies want ability checks to work:

        Player: I gesture vaguely towards the ancient dragon indicating I would like it to give me all of its gold and become my personal pet.

        DM: Roll a persuasion check

        Player: Let’s see… Minus 4 because I’m still only level 2… With a Nat-20 that’s totals 16

        DM: Nat-20? By golly I guess that means you succeed - the ancient dragon and its entire hoard of treasure are yours now.

        • mesa@piefed.social
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          edit-2
          16 hours ago

          Heh I would play it as the player is now PART of the hoard and is now the DRAGONS personal pet. The player was too persuasive lol.

          And now the shenanigans is trying to get away from said dragon. And the rest of the group will now be dealing with a dragon that wants its shiny back in its hoard for the entire rest of the campaign.

          Nat 20s can make for some GREAT monkey paw situations. Its really fun.

        • grue@lemmy.world
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          14 hours ago

          How critical success ability checks should work:

          DM: “Nat-20? The dragon is amused by your insane audacity and merely punts you out of his chamber instead of turning you into a smoking cinder on the spot. Roll for fall damage.”

          • LeninsOvaries@lemmy.cafe
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            9 hours ago

            Well you’re wrong. Nat 20 or nat 19 actually means you get to take another main action on the same turn, which can potentially also crit.

      • chuckleslord@lemmy.world
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        14 hours ago

        That’s also homebrew inspired by pathfinder. There’s no rule in 5e about crits for anything outside combat.