• AppleTea@lemmy.zip
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    7 hours ago

    I like this button layout. If one of the face buttons is gonna be used more than all the others, why shouldn’t it be bigger?

    • its_kim_love@lemmy.blahaj.zone
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      6 hours ago

      It also has the advantage that nearly every button is a completely different size or shape. Making it easier to use if you have trouble knowing where your fingers are without looking.

          • pyre@lemmy.world
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            6 minutes ago

            yeah but it has to be given with a silhouette of the others with it, whereas the other layout allows them to be recognizable on their own.

          • Meron35@lemmy.world
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            1 hour ago

            No, because Zelda has unironically one of the worst examples of button layouts due to them being different to other games for seemingly no reason.

            Why is sprint the bottom face button instead of right trigger? Why is the top face button jump?

            Even basic things like running and jumping are so difficult and unintuitive. So many actions are all tied to the badly placed jump button with no prompts given, like shield surfing and triggering flurry rushes.

            • Thunderbird4@lemmy.world
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              6 minutes ago

              No, look. The controls in BOTW/TOTK are really simple. The sprint/go fast button is always B. Unless you’re on a horse - then it’s A.

              Or if you’re swimming or climbing, because then it’s X.