Not sure if this goes her because im new to lemmy, but i have a snapdragon plus laptop, 16 ram, no gpu, i got this laptop recently when it was on sale for portability and because chromebooks are bad.

I want to get into gamedev and explore both 2d and 3d but im unsure what to try with my laptop as a newcomer not knowing much?

What would you suggest and why so? i need the simplest of the simple.

  • Mugita Sokio@lemmy.today
    link
    fedilink
    English
    arrow-up
    3
    ·
    13 hours ago

    If one doesn’t like Godot, there’s always Redot, which is a well-known Godot fork that adds some of the things the Godot devs took out.

    • Nenutzerbame@feddit.org
      link
      fedilink
      arrow-up
      1
      ·
      1 hour ago

      And it has added nothing the devs put in since the last 3 months hahahhaha.

      Don’t use Redot. It’s an abandoned rage fork.

    • Mikina@programming.dev
      link
      fedilink
      arrow-up
      1
      ·
      edit-2
      2 hours ago

      Isn’t that the fork where their selling point was “non-woke Godot” that has been mostly just a laughing stock for the community? Or am I mistaking it for something else? Not implying that it’s still the case, it has been a long time since I saw it.

      Last time I checked, (which was probably a year ago or so), they were mostly just pulling upstream changes without much development, aside from replacing some keywords. I’m curious, do you know what did they change or add? Honest question, haven’t followed any of their development.

    • insomniac_lemon@lemmy.cafe
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      9 hours ago

      Things such as? I went searching and only found the drama, that they’re trying to make their own engine, and that somebody made a fork of Redot as well.

      If they don’t like Godot (and if add-ons etc don’t help) a fork probably won’t address that. I’d sooner believe some web engine (less setup, perhaps easier systems) or framework (if they don’t mind lacking an editor, also easier to work with bindings) might be a better direction at least for starting out.

      Some options might also make sense if they’re interested in a particular language, or even a particular type of game.

      some options off the top of my head (minus some that were already mentioned)

      GDevelop (web+flowgraph) recently added 3D

      Pygame (Python)

      p5.js, Tic-80 (javascript)

      Wick Editor (also JS, but also more of an animation thing / Flash-like)

      WASM-5 (many bindings)

      LibGDX (Java)

      Luanti (LUA, block-based games)

      Also there’s Gamefromscratch who has covered many options like this, including a per-language YT playlist.