Wow - that sure took a while! A year since the first part of build 42 released and just in time for the holidays, Project Zomboid build 42 finally goes online.
I think they still have something like at least 3 more major builds/feature goals currently planned. One is actual human NPCs, which the animal AI is a beginning step towards. They also want to do a lot more psuedo-random storytelling with houses and NPCs. They already have some, but they want to expand it quite a lot.
They’ve said that the “official release” will only be when they’ve added everything they want out of the game, so don’t wait to buy it as it is absolutely a complete game as is. Could be another decade before they’re done, lol. They just want to add so much more that they aren’t comfortable calling it done yet.
To be clear, I just mean release as in B42 becoming available as default. Their long term plans are great though, I look forward to playing them in 2030 haha.
I think they still have something like at least 3 more major builds/feature goals currently planned. One is actual human NPCs, which the animal AI is a beginning step towards. They also want to do a lot more psuedo-random storytelling with houses and NPCs. They already have some, but they want to expand it quite a lot.
They’ve said that the “official release” will only be when they’ve added everything they want out of the game, so don’t wait to buy it as it is absolutely a complete game as is. Could be another decade before they’re done, lol. They just want to add so much more that they aren’t comfortable calling it done yet.
To be clear, I just mean release as in B42 becoming available as default. Their long term plans are great though, I look forward to playing them in 2030 haha.