I love Factorio but I had the polar opposite problem with Stardew Valley. I prioritized the dungeon, fishing, foraging, and the missable heart events, then when I ran out of other content I had to start slogging my way through daily back to back farming, selling, and gifting preserves in order to monotonously grind levels and hearts because all of the good buildable stuff is locked behind that wall.
I realized pretty quick that if I made sprinklers and only used seeds that replant themselves, farming is very convenient. Spent most my time in the mines so it sorta felt like Zelda farming Sim.
Sadly you only gain Exp for the FIRST HARVEST so you do need to plant new crops every rotation to grind levels. Even the Sprinklers start with 4 tiles at level 2, only 8 tiles at level 6, and then 24 tiles at level 9 at which point you’re basically done with the grind regardless.
Maybe you’re thinking of how crops that give multiple fruits per harvest (like blueberries and cranberries) only give Exp once per harvest? But if you plant cranberries at the start of the month, you will harvest them 5 times and get Exp every time. I leveled farming to 10 this way in my most recent playthrough.
The stuff about sprinklers looks correct. But I find the lvl 6 sprinklers (Quality Sprinklers) very useful. I’m still using plenty of them on my farm even now that I’m swimming in the materials for the lvl 10 sprinklers.
I love Factorio but I had the polar opposite problem with Stardew Valley. I prioritized the dungeon, fishing, foraging, and the missable heart events, then when I ran out of other content I had to start slogging my way through daily back to back farming, selling, and gifting preserves in order to monotonously grind levels and hearts because all of the good buildable stuff is locked behind that wall.
I realized pretty quick that if I made sprinklers and only used seeds that replant themselves, farming is very convenient. Spent most my time in the mines so it sorta felt like Zelda farming Sim.
Sadly you only gain Exp for the FIRST HARVEST so you do need to plant new crops every rotation to grind levels. Even the Sprinklers start with 4 tiles at level 2, only 8 tiles at level 6, and then 24 tiles at level 9 at which point you’re basically done with the grind regardless.
This isn’t true. Crops with multiple harvests give experience for every harvest. (In the first paragraph under Experience Points.)
Maybe you’re thinking of how crops that give multiple fruits per harvest (like blueberries and cranberries) only give Exp once per harvest? But if you plant cranberries at the start of the month, you will harvest them 5 times and get Exp every time. I leveled farming to 10 this way in my most recent playthrough.
Maybe its changed since I played it or maybe I was wrong, then.
Didn’t know that! It’s unfortunate
It’s not true. Crops with multiple harvests give experience for every harvest. (In the first paragraph under Experience Points.)
The stuff about sprinklers looks correct. But I find the lvl 6 sprinklers (Quality Sprinklers) very useful. I’m still using plenty of them on my farm even now that I’m swimming in the materials for the lvl 10 sprinklers.
I mapped out a grid system to just use a shitload of the tier 1 sprinklers as soon as I got them.
True its slower, but if you go in the caves enough you can go huge with the farm. I ended up hitting 10 farming before 10 mining or combat.
10 x 0 = 0
Sorry, forgot you like to argue!
Same…