Well then I guess the Wolfenstein games aren’t historically accurate either…?
What a shock!
Video games aren’t supposed to be realistic, they’re supposed to be fun
You can do all sorts of things with video games, even when sticking to realism, if it helps you achieve your goals.
It’s still interesting to analyse them like the cultural products they are.
Yeah, examining the ways they are inaccurate tells us a lot about ourselves.
Pretty insightful. Key takeaways:
- linear growth didn’t really happen like that
- pre-planning would be good
- experience of tax collectors skimming the surplus, plus hazards of rural life.
Written in 2020 but still an interesting read. I wonder what the author thinks of games that have released in the intervening years, like Manor Lords, Going Medieval, and Farthest Frontier?
Well, it looks like someone did an interview with a medieval historian about Manor Lords.

It’s pretty much just a hook into infodumping about medieval cities…
In a games community…
Some of us like getting insight into the stuff that inspires the things we consume.





