• knightly the Sneptaur@pawb.social
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    2 days ago

    You can do lots of useful work with processors designed for large matrix calculus, but not a lot of folks want to run physics sims for some reason.

      • knightly the Sneptaur@pawb.social
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        2 days ago

        If there are game devs that want to try making a game out of a fluid sim, I’d be all for it. Realistically, most devs will have to wait for better middleware that adds NPU matrix acceleration to existing game engines.