ryujin470@fedia.io to Technology@lemmy.world · 13 hours agoOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comexternal-linkmessage-square113fedilinkarrow-up1553cross-posted to: pcgaming@lemmy.ca
arrow-up1553external-linkOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comryujin470@fedia.io to Technology@lemmy.world · 13 hours agomessage-square113fedilinkcross-posted to: pcgaming@lemmy.ca
minus-squaree8d79@discuss.tchncs.delinkfedilinkEnglisharrow-up61·5 hours agoI think moving off of GitHub to their own forge would be a good first step to reduce this spam.
minus-squarenightlily@leminal.spacelinkfedilinkEnglisharrow-up4·2 hours agoIt’s discussed in the Bluesky thread but the CI costs are too high on Gitlab and Codeberg for Godot‘s workflow.
minus-squaree8d79@discuss.tchncs.delinkfedilinkEnglisharrow-up18·3 hours agoCodeberg is cool but I would prefer not having all FOSS project centralised on another platform. In my opinion projects of the size of Godot should consider using their own infrastructure.
minus-squareJackbyDev@programming.devlinkfedilinkEnglisharrow-up8·2 hours agoLet’s be realistic. Not everyone is going to move to Codeberg. Godot moving to Codeberg would be decentralizing.
I think moving off of GitHub to their own forge would be a good first step to reduce this spam.
To Codeberg we go!
It’s discussed in the Bluesky thread but the CI costs are too high on Gitlab and Codeberg for Godot‘s workflow.
Codeberg is cool but I would prefer not having all FOSS project centralised on another platform. In my opinion projects of the size of Godot should consider using their own infrastructure.
Let’s be realistic. Not everyone is going to move to Codeberg. Godot moving to Codeberg would be decentralizing.