Ek-Hou-Van-Braai@piefed.social to linuxmemes@lemmy.worldEnglish · 1 day agoAnother Wmedia.piefed.socialimagemessage-square153fedilinkarrow-up1995
arrow-up1995imageAnother Wmedia.piefed.socialEk-Hou-Van-Braai@piefed.social to linuxmemes@lemmy.worldEnglish · 1 day agomessage-square153fedilink
minus-squareWalrusDragonOnABike [they/them]@reddthat.comlinkfedilinkarrow-up7·1 day agoAnti cheat doesn’t mean something doesn’t work with Linux.
minus-squareWolfLink@sh.itjust.workslinkfedilinkarrow-up6·1 day agoSome anti cheat either didn’t work well with Linux or is specifically intended to be incompatible with Linux.
minus-squareLucy :3@feddit.orglinkfedilinkarrow-up5·1 day agoKernel Level Anticheat does. Which is obviously what I am talking about, in the context of AAA shooters. I’ve experienced myself that GTA:O, Fortnite and Apex don’t work. LoL is famous for not working, same with R6. They’re all shooter games after all. Now: Fortnite works - with a custom server. The point of even playing something like Fortnite is the large playerbase to fill games with dozens of players, and using custom servers basically nulls that, but it’s technically an option… Genshin works (although you might just get banned) R6 just doesn’t work. Destiny 2 neither. Same with Apex. GTA:O doesn’t work with public sessions since Enhanced. It does work with workarounds for all players and therefore an invite-only session. So it’s not really the original GTA Online anymore, but tbh nobody cares abt that, everyone just chills in private lobbies and/or plays RP. LOL also just doesn’t work.
minus-squareWalrusDragonOnABike [they/them]@reddthat.comlinkfedilinkarrow-up7·1 day agoRocket League works perfectly fine with BattlEye and is expected to work perfectly fine when it switches to Easy Anti-Cheat on Linux. The issue isn’t the anti-cheat. Its the developers’ implementations.
Anti cheat doesn’t mean something doesn’t work with Linux.
Some anti cheat either didn’t work well with Linux or is specifically intended to be incompatible with Linux.
Kernel Level Anticheat does. Which is obviously what I am talking about, in the context of AAA shooters.
I’ve experienced myself that GTA:O, Fortnite and Apex don’t work. LoL is famous for not working, same with R6. They’re all shooter games after all.
Now:
Fortnite works - with a custom server. The point of even playing something like Fortnite is the large playerbase to fill games with dozens of players, and using custom servers basically nulls that, but it’s technically an option…
Genshin works (although you might just get banned)
R6 just doesn’t work.
Destiny 2 neither.
Same with Apex.
GTA:O doesn’t work with public sessions since Enhanced. It does work with workarounds for all players and therefore an invite-only session. So it’s not really the original GTA Online anymore, but tbh nobody cares abt that, everyone just chills in private lobbies and/or plays RP.
LOL also just doesn’t work.
Rocket League works perfectly fine with BattlEye and is expected to work perfectly fine when it switches to Easy Anti-Cheat on Linux. The issue isn’t the anti-cheat. Its the developers’ implementations.