

Do you guys turn your graphics settings to lowest to make sure not to interfere with “artistic vision”?
This such a bad take and demonstrates a total disregard for the role of technical artists and design.
Anti-aliasing aims to overcome an inherent limitation a raster (of pixels) may present, in oder to bring the actual result closer to an artist’s vision. The same can be said for any other technique. The common denominator is, that they all attempt to bring a artistd vision for their work closer to reality.
DLSS5, on the other hand, brings the result closer to Nvidias vision of what “good” looks like. And I think it looks bland and badly photoshopped and I want to see more good looking games.














Would you concede that there is a difference between an hobbyist making minor adjustments to a image and a multibillion-dollar company that’s promoting a solution that effectively replaces the entire image with a new a one and that creating a ecosystem depentend on such a solution may go the same way PhysX did?