So i thought this fits here, he calls the boat Helios 11 and builds it with very little experience. He docunents the adventure quite well and shares what he learns, and also shares all the plans for the boat for free.

  • RobotToaster@mander.xyz
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    2 days ago

    Honestly not a terrible use of ai. I imagine it’s pretty good at spotting things in a sparse environment like the middle of the ocean.

          • keepthepace@slrpnk.net
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            1 day ago

            Quite frankly, in the last two years, I’ve accepted the AI term because that’s pretty close to what we expected sci-fi AI to be.

            Something that you talk to that understands from the context what you mean and that calls the appropriate tool is exactly things like Jarvis, like HAL 9000.

            • Grandwolf319@sh.itjust.works
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              1 day ago

              That’s a fair point, we also called video game enemy algorithm AI.

              But no one calls that AI, I think the key indicator is a statistical model instead of a human coded script

    • hayvan@piefed.world
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      1 day ago

      Yes and no. “AI” has been a marketing term over a decade now, it’s a vague statement which is pretty much mandatory to get funding.

      In theory, I agree with you, automated navigation of boats seems like a good fit for machine learning.

      • jj4211@lemmy.world
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        10 hours ago

        Technically over a decade, but feels like that’s an understatement.

        In the 1940s some people called a machine to play NIM as “Artificial Intelligence”. People talked about opponent AI in checkers games before most of us were born.

        Certainly by the 80s using “AI” to describe the manipulations of enemy characters was all-in.