• Grandwolf319@sh.itjust.works
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    18 hours ago

    That’s different though,

    Both gotcha games and loot boxes start with the user wanting to use money to get items. The chance factor is just there to mask the cost since the user might just get a rare on their first try.

    My point was gambling to win money isn’t like normal addiction cause you already start with what you want.

    I guess it just taps into greed and the desire to always have more? Why spend the $1000 when that can become $2000? Wonder if gambling is more of a problem in our capitalistic system as we are all trained to be as greedy as possible.

    • IronBird@lemmy.world
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      14 hours ago

      you don’t get a real gambling addiction from losing, you get it from that one proper win. get lucky winning 50-60k once (average yearly salery, for working class american) and it really fucks with how you view your own time. why would you spend 30-40hr a week all year just to make that again?

    • Grail@multiverse.soulism.net
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      17 hours ago

      Oooh, that’s an interesting psychological study! You could asses people’s gambling tendencies and their political leanings, and look for a negative correlation between communism and gambling!