That wasn’t actually good for the cartridge, long term. My parents provided us with q-tips, but we were a Nintendo family. I had a few friends that had the SEGA Master System, and though I don’t remember the titles, I do remember several cartridges that we never played, because there were problems with the game a level or two in.
Most of them? Care to provide some examples without the ridiculous “don’t work” hyperbole? Clearly most Sega games were functional, otherwise no one would’ve been playing them.
"Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works. Anything that’s invented between when you’re fifteen and thirty-five is new and exciting and revolutionary and you can probably get a career in it. Anything invented after you’re thirty-five is against the natural order of things.”
― Douglas Adams, “The Salmon of Doubt”
When a game sucked ass then you had a physical product you could sell or trade to offload it. Instead of the whole game getting the servers shut off and delisted within a year if it’s bad today. Even the bad games were better back then because of this
On one hand it’s nostalgia, on another - over-fixation on a certain type of games that are designed to be addictive and drain your wallet. But there are many other games to play that are nothing like that.
i’ve played single player games my entire life and got nothing but shit for it. i guess because they don’t have all the drama of multiplayer games and the constant updates?
This is def nostalgia goggles, so many games were broken buggy messes back then because there was no way to ship updates
No, they weren’t. Most had bugs, but they weren’t game-breaking. A lot of people took joy in finding and exploiting the bugs too. Dupes, etc.
Yeah, some shitty games were loaded with bugs.
bugs? nah, not a problem
whistles in Morrowind
Try playing the original SEGA catalog. Lemme know how many of those games work.
Did you try blowing in them?
That wasn’t actually good for the cartridge, long term. My parents provided us with q-tips, but we were a Nintendo family. I had a few friends that had the SEGA Master System, and though I don’t remember the titles, I do remember several cartridges that we never played, because there were problems with the game a level or two in.
Most of them? Care to provide some examples without the ridiculous “don’t work” hyperbole? Clearly most Sega games were functional, otherwise no one would’ve been playing them.
"Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works. Anything that’s invented between when you’re fifteen and thirty-five is new and exciting and revolutionary and you can probably get a career in it. Anything invented after you’re thirty-five is against the natural order of things.” ― Douglas Adams, “The Salmon of Doubt”
When a game sucked ass then you had a physical product you could sell or trade to offload it. Instead of the whole game getting the servers shut off and delisted within a year if it’s bad today. Even the bad games were better back then because of this
On one hand it’s nostalgia, on another - over-fixation on a certain type of games that are designed to be addictive and drain your wallet. But there are many other games to play that are nothing like that.
i’ve played single player games my entire life and got nothing but shit for it. i guess because they don’t have all the drama of multiplayer games and the constant updates?