• Natanox@discuss.tchncs.de
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    3 days ago

    This reminds me why I love the NieR series so much. Ultimately throws away the concept of pre-defined “protagonist” and “antagonist” and screws over the player’s emotions with the conflict itself instead.

    Ah damn, you’re empathising with someone you’re not supposed to? Everyone has understandable or even good reasons for their actions? Your “protagonist” reasons might not even the best of them?

    How’s this even a novel concept in writing, I don’t get it…