I’ve been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don’t mind so much the fact that it’s different, lacks customisation and random map generation - I’m bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.


Didn’t hate it, but I just sort of slid off Baldur’s Gate 3.
I love Larian’s other games and even pre-ordered bg3 to play on vacation, but the combat just isn’t as fun as Divinity 2. I kept trying to avoid combat but then I walked into a new area and combat started automatically and I just groaned and turned off the game.
I got to act 2, which isn’t a lot of time, but it felt like it
People hate to hear it, but dnd is awful. The lore of the main setting sucks and the systems are horrendous. Pathfinder, shadowrun, cyberpunk, an original system altogether, anything else would have been better! Larian also failed the multiplayer, making it feel tacked on rather than improving on divinity.
My biggest gripe with BG3 was that a major point of praise for it was how polished it was, despite it still being quite buggy and the UI being very annoying very often. Love the voice acting, I think it’s good, great even, I just don’t think it was God’s gift to humanity or that it deserved game if the year.
BG3 was my first Larian game and I absolutely loathed getting into combat situations. It just took too long for the CPU to make decisions, I wish there was a fast-forward button for their turn. Overall, I didn’t feel BG3 respected my time and felt I was constantly under leveled on every encounter, even on easy. Even when I returned for a 3rd attempt at the game and tried to save scum my way through, I felt it was way too slow. Never made it past act 1. I don’t get the hype for it. I realize I’m in the minority with how well it scored and how much people praise it. I just don’t see it nor appreciate it.
Would I be right in guessing that you didn’t come to it from D&D? The computer taking 20 seconds to finish its move is positively frantic compared to the 30 minute waits I’ve had at some tables for everyone else to make their move…
I played a lot of bg3. Every so often I think about playing it again, and then I think about how DND 5e kind of stinks, so I don’t.
There are mods to convert it to Pathfinder 2e… But then I’d rather just go play one of Owlcat’s Pathfinder games
I tried one of them and either I don’t understand pathfinder, or it didn’t work right, or I didn’t enjoy it. My to-hit on my first attack of the round was like 65%. Missing is not fun.
I think I appreciate pathfinder2e more than 5e, but it’s still got a lot of DND-ness in it.
Pathfinder 2e ruleset will mean your chance to hit is usually lower than it would be in DnD 5e. It aims for a much more balanced system so most things scale similarly with each other. As an example, as a PC if you are taking all of the important abilities for your class, the difference between your AC wearing a leather bikini is going to be 1 less than the guy wearing full plate.
I am interested to see bg3 on the pf2e ruleset though… I might have to check this mod out. I didn’t hate the Owlcat pathfinder games, but they are on first edition which is basically just DnD 3.5 and really shows it’s age at this point. Also, none of them are co-op with friends.
What do you think makes the combat system of Divinity 2 better? I usually hear the opposite.