• Mac@mander.xyz
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    3 hours ago

    Devs: Players have no idea how to solve problems!!! 😡😡😡

    Also devs: *Rolls unofficial patches and mods into the official game*

    • Blackmist@feddit.uk
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      3 minutes ago

      A few devs who are players does not make all players devs.

      Bring devs problems, not solutions from people that think programming is “if not fun then make fun”. Otherwise we have to work backwards.

  • CIA_chatbot@lemmy.world
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    14 hours ago

    Patients are good at identifying symptoms but not providing solutions because they aren’t doctors

      • eurodyne@piefed.world
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        12 hours ago

        Diners are good at identifying dishes they don’t like but not at providing solutions because they’re not chefs

  • hperrin@lemmy.ca
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    11 hours ago

    For the most part, I agree. A lot of people aren’t good at providing solutions to a lot of things. But there are definitely good ideas that come from players.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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    14 hours ago

    Loads of good ideas posted in forums about games would say otherwise. Unless they specifically want the actual code to said solution and not just a guy saying “the bad guys are too dark and blend in with the background, they should make them lighter or glow or something.”

    • Logi@lemmy.world
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      13 hours ago

      That’s identifying a problem. Then various solutions need to be proposed and their interactions with other parts of the system considered. If it’s as trivial as “make them lighter” then perhaps that’s it. But very often there is a lot more to implementing the chosen solution.

      • steelplatedmech@piefed.ca
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        34 minutes ago

        Are modders considered players or devs? Lot of mods have fixed the problems I had with games. So modders at least are not only identifying the problem but providing the solution themselves.

        But, they are kind hybrid of being a player first but also taking on the role of devs due to having the technical skills to make solutions a reality.

  • jtrek@startrek.website
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    8 hours ago

    Yeah. I’ve seen some players’ ideas. Players are, on average, idiots.

    I’m reminded of when players want to add critical miss effects to DND. “I added critical misses to my DND game! On a natural one really bad things happen! Like you drop your sword!” -> “But fighters make way more attacks, right?” -> “yeah” -> “so they’re going to critically miss a lot more” -> “…yeah” -> “so a fighter making four attacks a round has a 18% chance of dropping their sword every round” -> “…what?”

  • Jankatarch@lemmy.world
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    12 hours ago

    Producer is bad at identifying problems, also the solution is making it opensource and run on linux.

  • 64bithero@lemmy.world
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    11 hours ago

    This is why people should just keep their mouths shut. File this one under “you’re the asshole now …”