That leaving trails feature was more designed for very old school LCDs with extremely slow refresh time,
It’s true that there was an type of early LCDs that had very slow response rates and that that produced a visual artifact, a visible trail behind the pointer (as well as ghosting behind anything moving). I’ve used those displays. But that’s not what I’m talking about. There was also software that explicitly drew pointer trails to make the pointer more visible.
No shit Watson, that’s exactly what I’m talking about.
My first laptop was a Toshiba 1950CT from 1994, upgraded from Windows 3.1 to 95. The screen refresh time (not to be confused with vertical refresh rate), was about a half a second.
Move the mouse pointer, it would take about half a second before the old cursor faded out and the new position cursor appeared.
I had my cursor trails set to either 2 or 3 on that thing, because moving the cursor at all made it otherwise totally disappear while the screen faded in and out between frames.
It’s true that there was an type of early LCDs that had very slow response rates and that that produced a visual artifact, a visible trail behind the pointer (as well as ghosting behind anything moving). I’ve used those displays. But that’s not what I’m talking about. There was also software that explicitly drew pointer trails to make the pointer more visible.
searches
This kind of stuff.
No shit Watson, that’s exactly what I’m talking about.
My first laptop was a Toshiba 1950CT from 1994, upgraded from Windows 3.1 to 95. The screen refresh time (not to be confused with vertical refresh rate), was about a half a second.
Move the mouse pointer, it would take about half a second before the old cursor faded out and the new position cursor appeared.
I had my cursor trails set to either 2 or 3 on that thing, because moving the cursor at all made it otherwise totally disappear while the screen faded in and out between frames.