TotallynotJessica@lemmy.blahaj.zoneM to 196@lemmy.blahaj.zoneEnglish · 1 day agodifficulty rulelemmy.blahaj.zoneimagemessage-square50fedilinkarrow-up1662
arrow-up1662imagedifficulty rulelemmy.blahaj.zoneTotallynotJessica@lemmy.blahaj.zoneM to 196@lemmy.blahaj.zoneEnglish · 1 day agomessage-square50fedilink
minus-squarefrog@feddit.uklinkfedilinkEnglisharrow-up12·1 day agoReplay value doesn’t really have to do with difficulty. That’s what all these mobile game designers found out. They get replayability through a reward system or adding some kind of social aspect to it for peer pressure.
Replay value doesn’t really have to do with difficulty. That’s what all these mobile game designers found out. They get replayability through a reward system or adding some kind of social aspect to it for peer pressure.