The relevant section is blunt. “The Software is licensed to you, not sold,” the EULA states. “You are granted a limited, non-exclusive, non-transferable, and personal license to play or use the Software for your private, non-commercial use on the system or device it was intended for.”

The terms also restrict renting, modifying, or obtaining games through unauthorised means. Nothing in there is new, technically. Sony’s EULA has always said this. The timing is what makes it land differently right now.

  • givesomefucks@lemmy.world
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    6 hours ago

    It’s in the EULA for every piece of software, including physical.

    If it wasn’t, then buying a single copy would legally allow you to sell an infinite amount of copies.

    Because that’s what actually owning software means.

    And video games are software.

    PlayStation:

    The Software is licensed to you, not sold

    Windows 95:

    The software product is licensed, not sold

    https://www.scribd.com/document/478767349/Windows-95-License-Agreement

    I know it’s a joke no one ever read them…

    But you all really never knew this?

    Edit:

    Don’t make me wheel out the 1980s CRT TV for the class…

    https://www.youtube.com/watch?v=up863eQKGUI

    There’s always been freeware and shareware (yes, they’re different) but if you as an individual paid money for software at any point, you’ve never owned it.

    Businesses can’t even justify the expense of “owning” basic stuff like Microsoft Office and collectively spend billions. “Owning” software is fucking expensive, and usually means you coded it.

    • schipelblorp@sh.itjust.works
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      6 hours ago

      It’s in the EULA for every piece of software,** including physical.**

      Bolded for those that aren’t getting it.

      Even if you buy a disc, that does not guarantee you can play the game in the future. Often games have to be authenticated on install, and if that authenticating server is no longer online, you can’t play the game–even if you have all the files required to play it.

      Europe had a whole “Stop Killing Games” initiative that would require companies to unlock games they are no longer supporting, but that mysteriously vanished from the legislative docket after meetings with game companies that organizers weren’t invited to.

      Stay mad, but you need to be mad at the right things.

      • THE_GR8_MIKE@lemmy.world
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        5 hours ago

        Kind of funny how Nintendo was here before any of this was a problem and they’ll be here after it’s all done. You put that cartridge into your console, and you can play it. It may be version 1.0, but you can play it. And every single physical Switch game that requires a download, must state so on the front of the box, so you can avoid buying them. It’ll cost $70 a decade from now, but it’ll run after you pay it lol

          • bdonvr@thelemmy.club
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            2 hours ago

            I will say at least with those you can still sell them, trade them, whatever. Unlike digital games.

            The difference is more that they’ll be useless in 25 years or whenever Nintendo pulls the plug on the download servers.

          • THE_GR8_MIKE@lemmy.world
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            3 hours ago

            Yeah, like I said,

            And every single physical Switch game that requires a download, must state so on the front of the box, so you can avoid buying them.

        • givesomefucks@lemmy.world
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          4 hours ago

          Nintendo was here before any of this was a problem

          Because NES locked it down at propertiary carts and still do…

          That drastically increases the cost of Ninetendo games, because Nintendo is the only one legally allowed to make the blank. Even gamecube used tiny discs.

          If you wanted to sell a NES game, you had to buy X amount of blank copies from Nintendo, then pay Nintendo to put the code on the blank, then pay Nintendo a licensing cut to sell…

          Like, it’s not like Nintendo had consumers best interest at heart, they just nickle and dime developers at every step, which is why Nintendo versions costs more.

          • THE_GR8_MIKE@lemmy.world
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            4 hours ago

            Oh yeah, I never said they had good business practices. We’re well aware of that. But, at this point, holy fuck. All they have to do is exist while Sony and Microslop repeatedly blast themselves in the balls. Luigi wins by doing absolutely nothing.

    • TrousersMcPants@lemmy.world
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      5 hours ago

      I think a lot of the issue is when companies no longer respect their customers and abuse the fact that software is licensed to rip that license away from customers. Valve has the exact same agreement but (most) people don’t have an issue with it because they’re much better at ensuring you have access to the games you’ve bought for as long as possible.

      • givesomefucks@lemmy.world
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        4 hours ago

        abuse the fact that software is licensed to rip that license away from customers

        A lot of it is widely outside of PlayStation or Valves hands…

        The puclishers have the same deal with them, and developers have the same deal with the publishers.

        If that wasn’t there at every link of the chain, then that next person no longer has to pay anyone earlier in the chain.

        We kind of see the same with in-game music. That has to be licensed from the owner of the master, and possibly a couple more people. They don’t like doing licences in perpetuity out of principle. If the Beatles let a game use a song and that game eventually sells for 10¢ or free, then that’s a loss sale even 30 years from now in the way licensing works. So after 5-10 years, songs disappear.

        Or like how it took Kevin Smith forever to get actual ownership of the movie Dogma due to Weinstein being involved and everyone else just wanting to bury what he’d touched.

        EULA’s and ownership is a lot deeper than software. Like, you can sell a used game of monopoly, but buying a copy doesn’t mean you can make you’re own and sell, the physical material is just associated with the license for the intellectual property.

        Like ship of thesus shit, if you start with a legit paid game of Monopoly, replace every single piece over 20 years, you can still sell it as a “used Monopoly game” because at some point you bought the license. If you made every piece the same way and then sold it, that’s not legal

      • givesomefucks@lemmy.world
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        4 hours ago

        The Service provides users of Ubuntu with a free subscription to use the Service on up to five physical Ubuntu systems with unlimited number of VMs or containers for the eligible Ubuntu LTS versions as designated by Canonical.

        https://canonical.com/legal/ubuntu-pro/personal

        Why would you assume to own software if you don’t even pay to use it?

        You can do a bullshit fork and then sell it, but if you owned it you could sell the exact same code with zero changes

        To prove your point you’d need that example: an open source program that you can sell for profit with zero changes.

        • olympicyes@lemmy.world
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          2 hours ago

          That’s just Ubuntu Pro and it’s basically longer term kernel maintenance plus applies to the universe repo not just main. The only extra functionality is the ability to live patch the kernel. The base install works fine as is but some businesses require the extended support.

          • givesomefucks@lemmy.world
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            2 hours ago

            By all means, find me a single example of software you actually own…

            Because that’s waaaaaaaaay fucking easier than me listing every open source eula one by one

            • xthexder@l.sw0.com
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              16 minutes ago

              Arch Linux has no EULA because it is not sold software like Ubuntu Pro.

              They have a Terms of Service for the online services, which you can be banned from for misuse, but this does not prevent you from using the software. You can legally obtain it through any of the hundreds of mirrors, or even compile it from scratch.

              https://terms.archlinux.org/

        • OwOarchist@pawb.social
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          4 hours ago

          You can do a bullshit fork and then sell it, but if you owned it you could sell the exact same code with zero changes

          To prove your point you’d need that example: an open source program that you can sell for profit with zero changes.

          You can, though? If you find someone stupid enough to buy it, that is.

          All you have to do is change the name and remove any trademarked branding from it.

          • givesomefucks@lemmy.world
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            4 hours ago

            All you have to do is change the name and remove any trademarked branding from it.

            So…

            They have to change it to legally sell it?

            Then they didn’t own it.

            Although, I guess thanks for explaining what a “bullshit fork” is, I thought that wouldn’t need explaining on here to be honest