256 GB model: $1,059 USD

1TB model: $1,299 USD

Preorder list randomized, goes out Sept 17th

Power supply not included, costs $29 (same as Steam Deck power supply)

3rd party addon available for color passthrough, Arcturus Vision Camera, $149

  • BlackEco@lemmy.blackeco.com
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    5 hours ago

    Any word on VR streaming from Linux? I have yet to watch and read most reviews, but I can’t seem to find anything about it being exclusive to Windows like the Short Circuit leak claimed

    • carpelbridgesyndrome@sh.itjust.works
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      3 hours ago

      Given how much valve has been advertising running the steam frame with the steam machine if it doesn’t already work now it will be a priority to make it work. I trust valve’s fairly consistent marketing more than a leak

    • Björn@swg-empire.de
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      2 hours ago

      As of now it does not work with the Steam Machine, which is kind of embarrassing. Though I expect them to fix that ASAP. Hopefully at least a beta version is available when customers get it.

    • nyan_kas@piefed.social
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      4 hours ago

      Last year’s announcement trailer for Valve‘s new hardware mentioned that Steam Machine would be a great option for streaming games to Steam Frame. So it‘s pretty safe to assume that Linux support for streaming is coming.

    • Grass@sh.itjust.works
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      2 hours ago

      steamos is a linux distro so presumably already working if its supposed to be able to stream from the steam machine. other distros will likely be within a couple days tops if it doesn’t work out of the box.

    • Koll@beehaw.org
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      2 hours ago

      Their quick start guide confirms that it does stream from the Steam Machine.

      Steam Frame includes a wireless adapater to provide the best quality streaming from your Steam Machine or VR-compatible PC.

      Steam Frame: Official Overview and Quick Start Guide (@ 3:40)

      Personally I am slightly concerned about their confidence in it’s performance with the Steam Machine if a reviewer somehow was told in some way that it wouldnt work, even though I’m assuming that was some sort of communication issue.

    • Semperverus@lemmy.world
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      5 hours ago

      I can almost guarantee you that if valve doesnt get it working, someone will via moonlight, ALVR, and/or WiVRn

      • artyom@piefed.social
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        3 hours ago

        Pretty much every existing streaming method is complicated and had poor results. Not to mention the lack of foveated streaming.

      • SatyrSack@quokk.au
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        3 hours ago

        I am sure there will be third-party solutions working, but will they use foveated streaming? That is a huge selling point of the wireless streaming capabilities of the Steam Frame, but that feature seems to be proprietary to their first-party wireless streaming software. Without it, wireless streaming will be just okay.

      • Almacca@aussie.zone
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        4 hours ago

        It seems odd they wouldn’t prioritise that considering how hard they’ve been pushing Linux/SteamOS.

      • Riskable@programming.dev
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        4 hours ago

        The wifi dongle was demonstrated via the Steam Machine in the “first look” videos.

        It’ll work in Linux.

    • 5too@lemmy.world
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      5 hours ago

      They recently updated it, which seems to have at least improved stability for me. Still can’t get room configuration to run, but I can use default settings fine

    • Blaster M@lemmy.world
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      4 hours ago

      WiVRn works in Fedora (over flatpak even!) since March this year, and performs better than SteamVR and possibly even Virtual Desktop - on a Quest 2. WayVR provides desktop portal and playspace dragging. Very recent update makes the interface look good and also provides USB Ethernet support for Android headsets (Quest etc.) if you prefer wired

    • shadshack@sh.itjust.works
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      4 hours ago

      I’ve streamed Steam games from my Linux PC to my Steam Deck. Other than increased resolution and the foveated streaming, it should be the same or similar enough technology to go to the Frame. I would be surprised if it didn’t work. Especially because this “generation” of Steam hardware so far has great interoperability between the Steam Machine and Controller, I would expect them to have thoroughly tested streaming from the Machine to the Frame.