The software is labelled Beta, but is being pushed out to existing PCs anyway because… well… why not beta something in prod, it’s 2025 after all.
It appears in Game Bar, which is accessible from Windows Key + G. You may not have it yet as they are staging deployment. I’m not in Windows Insiders, but I have it installed — so it looks like the roll out is becoming wide. Note that I had uninstalled Copilot from my PC… but Gaming Copilot silently installed anyway.
It is similar to Recall, except not all the processing is done locally — it relies on the cloud. It screenshots gameplay, and then extracts elements of the screen (such as symbols and text) to work out what the player is doing. The idea is it can help you game, e.g. you can ask questions about what you’re doing in the game at a given moment.


Wow thanks for genuinely trying and formatting this properly!
So… it’s interesting BUT on this specific part, there is a “trick” IMHO so I’d be curious how frequent that is : text!
What I mean is I know of Dark Souls but I haven’t played it. Yet, solely by putting the only visible piece of text available (OK let’s ignore “20” also) in a search engine “Asylum Demon” I get relevant suggestions, actually helpful content like fextralife right away.
I’d argue then the interesting question becomes how much context is needed to get useful advice… and more importantly how much context is gained with an image versus what the player already knows, e.g. game name, maybe “level” or anything unique, e.g. here boss name.
I tried a few more that do not include text and some that are even cropped:
AI generated content
User: Is that weapon good?
Gemma 3 27b: Okay, let’s analyze that weapon in the image and whether it’s “good” in Dark Souls.
The Weapon: Estoc
The weapon the player is wielding in the image is an Estoc.
Is it good?
Yes, the Estoc is generally considered a very good weapon in Dark Souls, especially for its early/mid-game viability. Here’s a breakdown of why:
However, there are some things to consider:
In the context of the image:
The player is at the beginning, so having an Estoc at this point is a great advantage. It will serve them well through a lot of the game.
Overall: The Estoc is a very strong and reliable weapon in Dark Souls, particularly appreciated for its speed, range, and poking ability. It’s a solid choice, especially for new players learning the combat mechanics.
Good: It still knows that it’s Dark Souls. Bad: That is not the Estoc, it’s the Demon’s Greataxe.
AI generated content
User: Is that weapon good?
Gemma 3 27b: Okay, let’s analyze that weapon!
That is the Ghru Dagger from Dark Souls.
Is it good? Yes, but it’s very situational. Here’s a breakdown:
Overall: The Ghru Dagger isn’t a beginner-friendly weapon. It’s a specialized tool for those who understand how to maximize its toxic potential. If you’re aiming for a build specifically designed around toxic, then it’s excellent. Otherwise, there are better general-purpose weapons.
Surprisingly, it still knows that it is Dark Souls but once again the weapon is wrong. ChatGPT was also not able to identify the weapon correctly.
AI generated content
User: What is this and what does it do?
Gemma 3 27b: That is a Bonfire from the Dark Souls series of video games (specifically, it appears to be from Dark Souls Remastered given the graphics).
Here’s what it does:
Bonfires are crucially important to survival in the notoriously difficult Dark Souls games. They’re safe havens in a dangerous world, but they also come with strategic considerations due to the enemy respawn mechanic.
Not bad actually. Even recognized that it is the Remastered version of Dark Souls 1, which is correct.
AI generated content
User: What do I do here?
Gemma 3 27b: Okay, you’re facing the Taurus Demon in Dark Souls! This is a classic early-game boss encounter. Here’s a breakdown of what to do:
Understanding the Fight
Strategies to Beat Him
Specific Tips
In summary, your main goal is to lure the Taurus Demon onto the stairs and attack his belly. Focus on dodging, and be mindful of the falling rocks.
Good luck! Let me know if you get stuck or have more questions. Do you want me to elaborate on any of these points, or provide a strategy for a specific weapon build?
Nope, that is the Asylum Demon not the Taurus Demon. The description of the Taurus Demon is also completely wrong.
I also asked ChatGPT on the same picture:
AI generated content
User: What do I do here?
ChatGPT 5: You are in the Asylum Demon boss fight from Dark Souls (tutorial area).
Options:
Do not fight yet. Turn left and run through the small door — visible under the torch on the left wall. This is the intended path. You’ll get a real weapon and shield before returning to kill the demon.
If you stay: You can damage it slightly, but with your current gear (broken sword) you’ll do almost nothing and likely die.
After escape: Proceed through the asylum, collect the Estus Flask and Undead Asylum F2 East Key, then return to the boss room by dropping from above for a plunging attack to start the real fight.
Go left now.
That’s actually a pretty accurate description on what to do. You could work with that.
Thanks again. Well the first sentence started so good, correct game, neat,… but then wrong weapon… so totally pointless.
Again this can eventually be fixed. It’s “just” a data problem, and that’s exactly what models (and the entire infrastructure of data centers and researchers funded by VC money) excel at. So I think one can safely bet it will get there.
But… today, can one genuinely imagine playing Dark Souls (or any other game) without… knowing it? Like how does search for the wrong weapon and sometimes the right one help? How is that more convenient that picking a weapon up the searching manually for its name on desktop or mobile knowing with 99% certainty it will be the right one and advice will be genuine and relevant?
Absolutely not, but I would love to see someone do a challenge run where they play through the entire game just with Copilot. No thinking allowed.
Do you mind trying it with some random skyrim door puzzle or something like that? I imagine it’s closer to what they expect people would use it for, but I don’t imagine it handling any better.
The whole thing is specially useless if you consider that people are much less likely to try it on games that are old enough for the AI to have had data about it than on brand new games that they know nothing about.
Stolen from https://www.eurogamer.net/skyrim-golden-claw-door-puzzle-solution-bleak-falls-barrow :
Gemma 3 27b:
AI generated content
User: Can you solve this puzzle for me?
Gemma 3 27b: Okay, this is the “Blessing of Akatosh” puzzle from The Elder Scrolls V: Skyrim in the Temple of Kynareth.
Here’s the solution:
You need to activate the stones in the order representing the stages of a dragon’s life cycle. From left to right, these represent:
So, the order you need to press the stones is: Left, Middle, Right.
Activating them in this order will open the pathway to the Blessing of Akatosh. Good luck! Let me know if you get stuck elsewhere.
Correct game, wrong puzzle. Did detect that it is a puzzle though.
ChatGPT:
AI generated content
User: Can you solve this puzzle for me?
ChatGPT: This image shows the pillar puzzle from Bleak Falls Barrow in The Elder Scrolls V: Skyrim.
The correct order of symbols for this puzzle is:
Snake – Snake – Fish (Whale).
Explanation: If you look around the room before the lever, you’ll see a broken pillar lying on the ground above the gate. It shows the solution pattern in that exact order. Set the three rotating pillars to match:
Left pillar → Snake
Middle pillar → Snake
Right pillar → Fish (Whale)
Then pull the lever — the gate will open.
According to the Eurogamer article, that is correct.
Thanks! And yeah, if it can’t even handle stuff like this properly I don’t think Microsoft will have any luck getting people to use it.
lol, performance art. That’d be interesting. I’d watch too.
Plus 20K people did watch a fish play Pokemon.
Also now that I think about it, it shouldn’t be too hard to feed a vision model a specific subset, e.g. https://darksouls.wiki.fextralife.com/Weapons of the visuals of all equipment and only then give advice. There is so much hierarchical information in there, e.g. one doesn’t get an Elden Ring weapon in Dark Souls, or does not get an end of the game weapon (except with glitches) after 1h of play time, etc so it’s possible to narrow the search space a lot.
I imagine a lot can be done with just few curated sources. Now… again (and I apologize for repeating myself so much while possibly sounding pedantic), why? Like what’s the actual point?