I’d imagine that once the mobile walled garden ecosystems are fully opened up, we should look for the debut of Android and iOS Steam clients. Let’s see how that pans out in 2026…
That seems a bit too optimistic IMO. While it is possible to run PC games on a phone, a fully functional Steam client would still be quite a surprise.
The difference there is it likely builds on the work they did for the Steam Deck and SteamOS. Writing a full Steam client for iOS or Android would be a huge amount of work independently from that.
That seems a bit too optimistic IMO. While it is possible to run PC games on a phone, a fully functional Steam client would still be quite a surprise.
What’s running stand-alone games on Frame then if not a fully functional Steam client?
It is, but my assumption is that ARM-based linux and ARM-based android require a different codebase.
I’m not a dev though, maybe I’m wrong and it’s easier than I thought.
The difference there is it likely builds on the work they did for the Steam Deck and SteamOS. Writing a full Steam client for iOS or Android would be a huge amount of work independently from that.