you can build systems that allow freely chatting but will always stay in character. it just requires making your own training data, and training your own model. which nobody seems willing to do. mostly because it’s not feasible without bethesda-levels of dialogue.
you can build systems that allow freely chatting but will always stay in character. it just requires making your own training data, and training your own model. which nobody seems willing to do. mostly because it’s not feasible without bethesda-levels of dialogue.