LibreTechni.ca
  • Communities
  • Create Post
  • Create Community
  • heart
    Support Lemmy
  • search
    Search
  • Login
  • Sign Up
warmaster@lemmy.world to Games@lemmy.worldEnglish · 5 days ago

GitHub - scallyw4g/bonsai: The procedural generation voxel engine

github.com

external-link
message-square
23
fedilink
132
external-link

GitHub - scallyw4g/bonsai: The procedural generation voxel engine

github.com

warmaster@lemmy.world to Games@lemmy.worldEnglish · 5 days ago
message-square
23
fedilink
The procedural generation voxel engine. Contribute to scallyw4g/bonsai development by creating an account on GitHub.
alert-triangle
You must log in or register to comment.
  • Agrivar@lemmy.world
    link
    fedilink
    English
    arrow-up
    43
    ·
    5 days ago

    Bonsai supports massive worlds. The current version supports a maximum world size of ~1 billion blocks, cubed. At one block per meter, that’s the distance from earth to the moon, 2600 times, in every direction. The view distance is the entire world, all the time. Yes, you read that right. In Bonsai, you can see in a straight line from Jupiter to the sun.

    Jumping Jesus on a Pogo stick!! That’s impressive.

    • SharkAttak@kbin.melroy.org
      link
      fedilink
      arrow-up
      5
      ·
      4 days ago

      That’s true, but as we have seen several times a huge world isn’t enough, you also have to put something interesting in it. Anyway I don’t want to seem a Negative Nancy, it’s incredible that this engine can create such a huge world without requiring hundreds of GBs.

    • Bret Bernhoft@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      4 days ago

      Agreed.

      IMO people often forget how far gaming has come over the last 30 years. These kinds of stats help put that all into perspective.

  • deltaspawn0040@lemmy.zip
    link
    fedilink
    English
    arrow-up
    2
    ·
    3 days ago

    I tried to run this so many times and it just gave me a blank screen. Can anyone confirm that they got it running?

  • supersquirrel@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    7
    ·
    4 days ago

    Do people use this with Luanti?

    • lime!@feddit.nu
      link
      fedilink
      English
      arrow-up
      2
      ·
      3 days ago

      luanti is an engine and so is bonsai. i don’t think they can be “used together”.

      • supersquirrel@sopuli.xyz
        link
        fedilink
        English
        arrow-up
        1
        ·
        3 days ago

        I would think for bonsai might be useful for custom terrain generation for luanti multiplayer servers.

        • lime!@feddit.nu
          link
          fedilink
          English
          arrow-up
          1
          ·
          3 days ago

          how?

          • supersquirrel@sopuli.xyz
            link
            fedilink
            English
            arrow-up
            1
            ·
            edit-2
            2 days ago

            like how people use custom terrain generating tools to spruce up multiplayer Minecraft maps!

            • lime!@feddit.nu
              link
              fedilink
              English
              arrow-up
              2
              ·
              3 days ago

              but those tools are built for minecraft right? this is a different system with (presumably) a different format, and from what i can see, no builtin terrain generation algorithm. it would be easier to just build one in luanti.

              • supersquirrel@sopuli.xyz
                link
                fedilink
                English
                arrow-up
                1
                ·
                edit-2
                3 days ago

                Not necessarily or exclusively? I am talking about tools like this…

                https://www.avoyd.com/avoyd-voxel-editor-documentation.html

                edit sorry feeling a bit oversensitive this morning I guess

                • lime!@feddit.nu
                  link
                  fedilink
                  English
                  arrow-up
                  2
                  ·
                  3 days ago

                  no apology necessary, i find it an interesting question. i was aware of things like worldedit but using a pure voxel editor for terrain work is new to me.

                  i think the relationship is probably reversed here though, it’s more likely that tools like avoyd can be made to export things for use in luanti and/or bonsai.

  • Amoxtli@thelemmy.club
    link
    fedilink
    English
    arrow-up
    4
    ·
    5 days ago

    Not many games use voxels extensively.

    • londos@lemmy.world
      link
      fedilink
      English
      arrow-up
      13
      ·
      5 days ago

      Teardown

    • a_non_monotonic_function@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      5 days ago

      I bet this will be good for the games that do.

    • cole@lemdro.id
      link
      fedilink
      English
      arrow-up
      6
      ·
      5 days ago

      space engineers does

    • deltaspawn0040@lemmy.zip
      link
      fedilink
      English
      arrow-up
      2
      ·
      4 days ago

      82 + 12 is 94

      • GreenKnight23@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        3 days ago

        all I heard was 6 7

    • I_Jedi@lemmy.today
      link
      fedilink
      English
      arrow-up
      1
      ·
      4 days ago

      Foundry.

    • Gork@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      3
      ·
      5 days ago

      Last one I remember that used voxels was Delta Force 1, released before 2000

      • seathru@quokk.au
        link
        fedilink
        English
        arrow-up
        3
        ·
        5 days ago

        Minecraft? Second only to Tetris in sheer number of sales.

        • M137@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          4 days ago

          Minecraft isn’t actual voxels, it’s just a game with cubes.

    • mx_smith@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      4 days ago

      Enshrouded

Games@lemmy.world

games@lemmy.world

Subscribe from Remote Instance

Create a post
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: !games@lemmy.world

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you’re submitting before posting to see if it’s already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don’t share it here, there are other places to find it. Discussion of piracy is fine.

We don’t want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

  • Daily Screenshots by u/MyNameIsAtticus
  • Steam Deck / Gaming News by u/PerfectDark

Related communities

PM a mod to add your own

Video games

Generic

  • !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
  • !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
  • !vgmusic@lemmy.world: A community to share your love for video games music

Help and suggestions

  • !PatientGamers@sh.itjust.works
  • !TipOfMyJoystick@retrolemmy.com
  • !VideoGameSuggestions@lemmy.zip
By platform
  • !Linux_Gaming@Lemmy.world
  • !SteamDeck@lemmy.ml
By type
  • !AutomationGames@lemmy.zip
  • !Incremental_Games@incremental.social
  • !LifeSimulation@lemmy.world
  • !CityBuilders@sh.itjust.works
  • !CozyGames@Lemmy.world
  • !CRPG@lemmy.world
  • !OtomeGames@ani.social
  • !Shmups@lemmus.org
  • !VisualNovels@ani.social
By games
  • !Baldurs_Gate_3@lemmy.world
  • !Cities_Skylines@lemmy.world
  • !CassetteBeasts@Lemmy.world
  • !Fallout@lemmy.world
  • !FinalFantasyXIV@lemmy.world
  • !Minecraft@Lemmy.world
  • !NoMansSky@lemmy.world
  • !Palia@Lemmy.world
  • !Pokemon@lemm.ee
  • !Skyrim@lemmy.world
  • !StardewValley@lemm.ee
  • !Subnautica2@Lemmy.world
  • !WorkersAndResources@lemmy.world
Language specific
  • !JeuxVideo@jlai.lu: French
Visibility: Public
globe

This community can be federated to other instances and be posted/commented in by their users.

  • 947 users / day
  • 3.9K users / week
  • 7.77K users / month
  • 11.1K users / 6 months
  • 1 local subscriber
  • 44.1K subscribers
  • 856 Posts
  • 14.3K Comments
  • Modlog
  • mods:
  • Dremor@lemmy.world
  • JonsJava@lemmy.world
  • Dremor@jlai.lu
  • PerfectDark@lemmy.world
  • BE: 0.19.5
  • Modlog
  • Instances
  • Docs
  • Code
  • join-lemmy.org