Hello everyone!
After years of making stuff in Godot, my partner finally sat down to make a proper game for a release. And I’m happy to share it here (as she doesn’t use Lemmy much)!
The game is a survival horror with an emphasis on open exploration and puzzle-solving - all while something is hiding in the woods. It relies fairly heavily on sound so I (as a beta tester who stubbornly played w/o them) strongly recommend headphones. There’s also ambient mode (no monster) if you’re scared or something.



Will take a look tonight if I don’t pass TF out. 🤒
Damn, hope you’ll get well soon!