• Apeman42@lemmy.world
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    8 hours ago

    Owlcat Games - they made two Pathfinder games, Kingmaker and Wrath of the Righteous, some of my favorite CRPGs in recent memory. Their latest, Warhammer 40K: Rogue Trader, is supposed to be great as well, but I haven’t had the time to do more than check out the character creation so far.

  • Wrrzag@lemmy.ml
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    5 hours ago
    • Blasphemous 1 and 2
    • STALKER
    • Disco Elysium (awesome game, but the studio got into shady stuff and the game creators were booted. Just pirate it).
    • Commandos
    • Tzar
    • Imperivm
    • Tropico 3
    • Noita
    • Satisfactory
    • My summer car/my winter car (I personally have not played them but they have good reviews)

    Not very indie:

    • Europa Universalis
    • Crusader Kings
    • Hearts of Iron
    • the Witcher 1, 2, 3 (the 3rd one is the best)
    • Cyberpunk 2077
    • axus@lemmy.ca
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      1 day ago

      Last I heard, the studio that made Disco Elysium kicked out the people who worked hard to make it great and collect all the money now. I think I got it from an Epic Games giveaway, would recommend getting it for free.

      • Wrrzag@lemmy.ml
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        5 hours ago

        Yup, just pirate it at this point. I’ll update that in the list.

        • Wrrzag@lemmy.ml
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          5 hours ago

          Long story short, Motion Twin gave the game to Evil Empire around 2019 (iirc) to handle its development, so they are the ones who made every update and expansion from the first dlc onwards.

          After like 5 years of DC being developed by EE they released the “the end is near” update, but said that it was not the last update and that they were working on more stuff, including wrapping up the story.

          Then Motion Twin announced a new game, and shortly after they cancelled any work in DC. The goodbye posts included some shutouts to the new game, so the cancellation of DC was seen as trying to kill any competition to their new game. One ex-dev said that MT were being a bunch of dicks to EE and claimed that the cancellation was indeed to give more attention to the new game.

  • ramble81@lemmy.zip
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    2 days ago

    Clair Obscur: Expedition 33 - Game of the Year, a good chunk of the staff has never worked on a game before, solidly French.

  • daannii@lemmy.world
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    10 hours ago

    Just played through Crisol.
    Gorgeous game. Gothic Spanish style. $17 on steam right now.

    Play it in native Spanish. The English dub is terrible.

    Mix between silent hill. Resident evil village.

    Mostly puzzles and traversing areas. Light combat action.

    Has a really unique combat mechanic. Your amo is made from your blood.

    Also it’s Eldritch horror. That caught me by surprise and was unexpected based on the trailers I saw.

    Took me like 13 hrs to play.

    Not a perfect game but def worth $17.

    Story could have been developed more but no apparent plot holes.

    Probably budget was a limiting factor there. https://youtu.be/5ZjZTQ5-xpM

  • a14o@feddit.org
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    2 days ago

    Interesting question, here are some EU-made indie games I’ve enjoyed, in no particular order. I had to look all of these up, I didn’t play them because they were European or anything.

    • Baba Is You (Finland) [e: forgot]
    • Chants of Senaar (France)
    • Dead Cells (France)
    • Disco Elysium (Estonia)
    • Drova (Germany)
    • Monster Train (Netherlands)
    • Roadwarden (Poland)
    • FreshLight@sh.itjust.works
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      6 hours ago

      Oh! A friend of mine (that I haven’t seen for quite a while) is a Drova dev! Never expected to see it listed here. I’m super happy

    • HollowNaught@lemmy.world
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      2 days ago

      Just dropping that, while disco elysium is a top 10 favourite game for me, corporate suits stole the IP and none of the money goes to the creator

      Pirate that shit boy

    • Skua@kbin.earth
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      2 days ago

      I really enjoyed Chants of Sennaar. Heaven’s Vault is also worth checking out for those that liked it; it’s by an independent British team, the language puzzles are similar but (in my opinion) a bit more involved, and there’s more narrative & character stuff going on. It is not as smooth a gameplay experience as Chants, but it’s manageable to get cool puzzles

      • KubeRoot@discuss.tchncs.de
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        2 days ago

        I tried multiple times to get into heaven’s vault, last time with a mod to speed up gameplay (speeding up game time, faster cutscenes, skipping ship navigation), but it still feels so painfully slow, and the thing that killed the last of the fun for me was when I realized the game occasionally making you “review” translations is basically forcing you to lock in the correct solution by eliminating any wrong ones you got.

        Like dammit, is it supposed to be an on-rails walking simulator, or an open-ended puzzle game? Because it feels like it’s trying to be both, and failing on both counts.

        • Skua@kbin.earth
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          2 days ago

          That’s fair, it is slow and often clunky. I am personally totally fine with the pace of it, but I get why it wouldn’t be for everyone.

          To me, the ship navigation stuff was there to make the setting feel bigger and lend weight to the plot rather than the puzzles. I personally enjoyed stopping off at unexpected things I found along the way, or figuring out how to get to some of the less-accessible worlds (the marketplace at the very top left of the map stands out to me here). I’m okay with it not being a tightly-focussed puzzles-only sort of thing

          Edit: possibly relevant, apparently the game had some pretty bad bugs with the navigations on launch. I played it after those got patched, so my experience may have been different to yours

          • KubeRoot@discuss.tchncs.de
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            1 day ago

            Edit: possibly relevant, apparently the game had some pretty bad bugs with the navigations on launch. I played it after those got patched, so my experience may have been different to yours

            Unfortunately not the issue, I didn’t play it early after release, and tried playing multiple times over the years. The ship navigation alone isn’t too bad, but it can absolutely get tedious, and I feel like the game acknowledges it by giving you the option to skip it after some time… But you’re not in control of when that option to skip appears, and when the game dripfeeds you dialogue instead.

            It mostly feels like good ideas that just don’t work well together for me, or are ruined by a few decisions that I find annoying, like slow animations everywhere.

      • a14o@feddit.org
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        2 days ago

        Thanks for the recommendation, it’s even on GOG! Saved to my wishlist.

    • call_me_xale@lemmy.zip
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      20 hours ago

      I think more people need to be aware that the Factorio director is a piece of shit.

      I highly recommend Satisfactory instead, which is by a small(-ish) Swedish dev team. (It also has much chiller vibes than Factorio, which I think more people will appreciate.)

      edit: to those downvoting, please feel free to reply and explain, since I’m genuinely unsure what part of this you disagree with.

    • Nangijala@feddit.dk
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      24 hours ago

      Don’t tell anyone I said this, but the the Swedes to be making some pretty awesome indie games.