• supersquirrel@sopuli.xyz
      link
      fedilink
      arrow-up
      13
      ·
      edit-2
      4 hours ago

      I remember seeing someone play a Steam Deck in an airport awhile ago and the 3D game had a HORRIBLE frame rate.

      To the person playing to their credit they didn’t seem bothered but I couldn’t look away for a couple of seconds it was so shockingly bad. It made me think that a lot of people may have not really had the importance of framerate explained to them and what the relevant numbers are (film is 25, 30 is generally minimum for games and 60 is best).

      Almost by definition we aren’t going to know those people but that is because if you are here you are probably a nerd, so this is good for all those blindspots. No one deserves a poor framerate if they don’t have to, unless you are Mitch McConnell.

      • sp3ctr4l@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        12
        ·
        edit-2
        3 hours ago

        A neat trick you can do with heavier games on … at least an OLED Deck (not sure if this is doable on the LCD version)…

        You target 45 fps, min, lock the max frame rate at something like 45-50, then, use VRR set at a 1:2 ratio, so you get 45 fps at 90hz.

        In many games, this generally, at least imo, ends you up with a smoother and potentially graphically higher quality than just targeting 60 fps / 60 hz.

        You can also use Optiscaler / DeckyFrameGen to basically hack different/better ability to do upscaling and framegen into a fair number of games that otherwise don’t normally support it.

        For instance, the OptiScaler people recently, successfully managed to get FSR 4 working on RX 6000 and 7000 cards, which also works on a Deck.

        They essentially reverse engineered the previously leaked FSR4 driver to work on INT 8.

        • zurohki@aussie.zone
          link
          fedilink
          English
          arrow-up
          3
          ·
          2 hours ago

          I didn’t think Deck supported VRR? If you have VRR you just cap your frame rate at 37 FPS or whatever and the screen syncs to that and refreshes at 37 Hz. What you’re describing sounds like old school vsync.

      • Hideakikarate@sh.itjust.works
        link
        fedilink
        arrow-up
        9
        ·
        3 hours ago

        I don’t have a PC. My only way to play PC games is through a Deck. I’m at the point where I’m just happy to be able to play these games, period, let alone on the go.

      • warm@kbin.earth
        link
        fedilink
        arrow-up
        1
        ·
        4 hours ago

        Any game with motion needs 60fps at a bare minimum, with a consistent frametime. Although 90+ is preferable for an actual pleasant experience. 30fps is just abysmal for anything that isn’t FTL, Balatro or the like.

        • Gabadabs@lemmy.blahaj.zone
          link
          fedilink
          arrow-up
          3
          ·
          38 minutes ago

          Idk man, I’ve enjoyed many a game at 30 fps. 60 is my general target but acting like it’s a minimum to have a fun time is ridiculous.

        • Feyd@programming.dev
          link
          fedilink
          arrow-up
          3
          ·
          1 hour ago

          I can’t play FTL at anything less than 240 fps. Those life bars depleting from oxygen deprivation need to be buttery smooth

    • warm@kbin.earth
      link
      fedilink
      arrow-up
      2
      ·
      4 hours ago

      I didn’t get a prompt on my PC for this, but on my Steam Deck it asked me if I was okay with them collecting anonymous framerate data.