• cholesterol@lemmy.world
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    20 hours ago

    The Creation Engine won because it meant they could make yet another game by reskinning the existing formula and tacking on a couple more, janky systems. I’m playing it again, though. It’s alright with mods if you manage to ignore the steady trickle of bugs and nonsense.

  • zewm@lemmy.world
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    1 day ago

    The creation engine won because it’s an in-house engine. Why would Bethesda want to pay the licensing fees to Epic games lol.

    • RogueBanana@piefed.zip
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      24 hours ago

      They probably got a proposal on how great it is and how it can cut down labor costs, time and more bullshit. Fuck the c suites.

  • P00ptart@lemmy.world
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    21 hours ago

    The engine is holding them back. How many people in Bethesda really know how that taped together engine really works? And they act like they’re getting games out quickly?

    Starfields facial movements still aren’t as good as a 20 year old call of duty game. If they got rid of the Todd I would immediately be 25% more likely to buy their next game.

  • paraphrand@lemmy.world
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    22 hours ago

    In the past, Bethesda has claimed that their engine allows them to move faster and do more because of their experience with it over the years.

    I can see them combining that with their audience loving mods, and their embrace of paid mods as why they keep their engine.

    Makes sense. But it sure does lead to the same sloppy stilted games that haven’t evolved enough to keep up with the times.

  • shani66@ani.social
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    20 hours ago

    I really hate to praise bethesda these days, but it’s good to see a studio still using an inhouse engine. Now if only that engine wasn’t garbage.

  • justOnePersistentKbinPlease@fedia.io
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    20 hours ago

    Eh, the unreal engine is crap at RPGs.
    It’s really not good at friendly NPCs. Which fit all of its many faults, the creation engine is really good at.

    Proof: The Outer Worlds 1+2. Both games hugely suffer from using the unreal engine.

    • P00ptart@lemmy.world
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      21 hours ago

      I mean you’re right on both accounts, but it’s their determination to continue using that piece of shit engine that makes their games suck, especially on launch. If they would just scrap it entirely and build a new one from scratch, they’d be miles ahead of trying to keep that old yugo on the road by duct taping newer parts on and giving it a fresh layer of paint every now and then. People just keep giving Bethesda the benefit of the doubt.

  • Visstix@lemmy.world
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    22 hours ago

    And then modders didn’t give a fuck. Well there’s a star wars mod that does well apparently but that’s about it.