I actually think you coukd get around this via using a polygon with an odd number of sides, and not use a moving ‘selection box’ to indicate the selected category, but instead, just overdraw/shadow/highlight/bold/animate/colorchange/font change the text.
Then, then all you have to do is not offer ‘classes’ (ie set categories that define a static dialogue tree) as the primary options.
So you could just make those ‘classes’ dynamic within themselves, a full web or mesh, not a tree of boxes, and then just offer ‘mesh entry points’, not ‘category descriptors’.
To me the most insane thing about this is that they appear to patenting not just the visual style of a dailogue wheel… but also the concept of a dialogue tree, combined with the visual elements.
Correction needs to be made. Albeit picture in the article is Guitar Hero, that point talks about a real guitar as a controller for Rocksmith. Patent is probably for a cable and a technique that is used in game to detect notes (basically a smart and fast tuner).
pointless in the age of direct storage and high SSD speeds.
if you’ve lived before that: corporate thanks you for patiently waiting while counting their unrealized gains and lost potential on spreadsheets and ppts
Nothing mentioned in the post but I am 99% sure Anon is talking about Nemesis system from Shadow of Mordor/Shadow of War.
Is there any other notable example of this?
Didnt knew any besides that one before found this article.
For those who do not want to click:
Nemesis system is probably the most notable because it was a great mechanic that everyone liked. And it is only been used in 2 games and never again.
Edit: Ubisoft and Rocksmith instead of Guitar Hero.
What is the nemesis system?
Need For Speed: Underground 2 (2004) has the arrow. Portal 2 (2011 IIRC?) has ping. Did Sega and EA, respectively, actually get cuts for that or…?
Wow I am now very tempted to come up with the ‘dialogue nonagon’ or ‘dialogue septagon’.
Like… are you kidding me?
At what point, how many n’s does the polygon need before it legally becomes a circle?
https://patents.google.com/patent/US20070226648A1/en
I actually think you coukd get around this via using a polygon with an odd number of sides, and not use a moving ‘selection box’ to indicate the selected category, but instead, just overdraw/shadow/highlight/bold/animate/colorchange/font change the text.
Then, then all you have to do is not offer ‘classes’ (ie set categories that define a static dialogue tree) as the primary options.
So you could just make those ‘classes’ dynamic within themselves, a full web or mesh, not a tree of boxes, and then just offer ‘mesh entry points’, not ‘category descriptors’.
To me the most insane thing about this is that they appear to patenting not just the visual style of a dailogue wheel… but also the concept of a dialogue tree, combined with the visual elements.
Wasn’t the Pokemon ones ruled as invalid or not registrable with big N fight with Pal World?
I wonder if we could make a gamejam game that violates all of these.
The Guitar Hero one is crazy. They patented pressing buttons?
But its GUITAR SHAPED!
LOL
Correction needs to be made. Albeit picture in the article is Guitar Hero, that point talks about a real guitar as a controller for Rocksmith. Patent is probably for a cable and a technique that is used in game to detect notes (basically a smart and fast tuner).
Some games can take 10 years to make, someone should start now
yep, minigames on loading screens.
https://www.eff.org/deeplinks/2015/12/loading-screen-game-patent-finally-expires
pointless in the age of direct storage and high SSD speeds.
if you’ve lived before that: corporate thanks you for patiently waiting while counting their unrealized gains and lost potential on spreadsheets and ppts
So minigames when shaders compile?
Or when waiting in a multiplayer lobby.
Splatoon was really good at this one