Hey everyone, any recommendations for ways to get music for your game? I would prefer not to use AI. I want to either pay a musician or get free music made by a real person. I tried making my own music for a bit and I felt totally out of my depth.

  • boonhet@sopuli.xyz
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    8 hours ago

    An idea: Play indie games on like itch.io or something, see if there’s any where you like the music and where there’s a credited author for it, and reach out? Or if the dev themself made the music, reach out, maybe they could use some additional funds!

  • Björn@swg-empire.de
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    7 hours ago

    When you go through a website to get royalty free music make sure to document everything with screenshots or print outs or so.

    The song I used in my game was supposed to be completely free but the composer has since pulled it from that site and is instead monetising it aggressively on YouTube and other places. I asked them directly for permission again and can luckily still use it as long as I don’t put it on Facebook.

  • sbeak@sopuli.xyz
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    11 hours ago

    I have used something called Jummbox, which is a bit like BeepBox but with additional features added. You can make some neat tunes with it, you put in beats in the player and can tweak all sorts of stuff.

    If you want to look for others to make music for your game, I would check out various online forums for finding teams. Often times, you will see somebody wanting to make music for a game jam or similar. That’s how I was able to get a team for a jam when I first began game development. Unfortunately, the artist ghosted us midway, so it was pretty much like that joke of the combined horse drawing with really clean looking graphics and my horrible creations. The quality of the music was far too good for how the rest of the game turned out…

  • Endymion_Mallorn@kbin.melroy.org
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    17 hours ago

    A few places I know of for PD or royalty-free music::

    I suggest you focus on making your game first using PD or RF music. Then after you’ve got people playing it, do a music update only when you have profits. I’d suggest the same thing in graphic assets, too. PD/CC0/RF first. Graphics might be nice, but good gameplay wins every time.

      • Endymion_Mallorn@kbin.melroy.org
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        12 hours ago

        I’m not upset at that. I’m fond of the tune that’s used in the iOS version of Tsuro - I even downloaded it to my phone and listen to it as a meditation track. I really think if the downside is, “it’s so good you have to use the newest or oldest stuff because everyone else is using it”, that’s no reason to turn your nose up. I mean, hoe many games used the same door opening sound as Doom?

  • brisk@aussie.zone
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    17 hours ago

    Open Game Art has a music category

    ThoughtPunks (open TTRPG group) list a handful of places for creative commons music.

    If you’re making a game for sale, I highly recommend you find an artist you like (possibly through Creative Commons contributions) and reach out to that specific artist you make something meaningful for your game

  • Auster@thebrainbin.org
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    16 hours ago

    I think you can find assets in both Itchio and DLsite. Just be mindful of their licenses, and that DLsite is primarily NSFW.

    Alternatively, there are gamedev forums (or adjacent) that allow recruiting people to your projects, so maybe you could ask in those if anyone would want to do music commissions for a game. Two forums with recruitment threads/boards I know are Fuwanovel and RPG Maker’s. Plus you can probably find communities that allow recruitment, game assets commissions, and/or music commissions around here in the fediverse.

  • _NetNomad@fedia.io
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    16 hours ago

    you have a specific style you’re looking for? i’m a musician and know a lot of musicians if you want specific reqs

  • Meatball Man@lemmy.world
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    18 hours ago

    I mean you answered your own question my dude. Pay an artist or take the time to learn q new skill and do it yourself. The former is the quickest and there’s plenty of artists out there looking for work, latter might give you the ability to put some more of yourself into that game, and learning how to make music is a skill you can hold onto forever.

    • mmyu@lemmy.zipOP
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      17 hours ago

      I’m looking for a more specific recommendation. Like where would I find musicians to hire for this? Is there a repository of free music that I could use for games?

      • SGforce@lemmy.ca
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        17 hours ago

        I thought I would take note of the indie games with songs I liked and check the credits and contact them.

        I’ve also seen artists on Bandcamp that do game music.

      • swab148@lemmy.dbzer0.com
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        14 hours ago

        You could hire someone off of Fiverr, just make sure you read their descriptions and make sure they actually do what you’re asking for, then reach out to them about specifics before payment. I kinda got burned on this once, I accidentally hired a light-rock/alternative drummer to do a hardcore song and the results weren’t great.