• brucethemoose@lemmy.world
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    3 hours ago

    VR headsets have lenses, so (AFAIK) your eyes should focus farther away and create less strain than a small TV. Or a phone.

    • NABDad@lemmy.world
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      2 hours ago

      VR headsets, 3D TVs, and 3D movies all have the same issue as far as strain is concerned.

      Our brains expect our eyes to focus on what they’re pointing at. If your eyes are pointing at something nearby, we focus near. If we’re pointing at something far away, we focus far.

      All the various 3D solutions have a fixed distance and fake the 3D by having each eye get a slightly different angle on the image. The mismatch between where our eyes are pointing and where they are focused can cause problems.

      Until 3D reaches the level of a Star Trek Holodeck, it’s going to cause trouble. Ok for a short time, but you wouldn’t want to spend all day doing it.

      (this is all me paraphrasing what my eye doctor wife told me, so don’t expect me to know any more about it)

        • NABDad@lemmy.world
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          46 minutes ago

          My guess is that you’d have problems when you tried to see in the real world.

          Edit: I checked in with the wife while I was making my lunch. She says yes, if you put the time and effort into training yourself to see “properly” with VR, you’ll have trouble seeing in the real world.